XCOM 2
M96 MATTOCK
Mostrando 11-20 de 25 aportaciones
< 1  2  3 >
Actualización: 9 SEP 2016 a las 10:21 a. m.

Added new HD icon
Added new Skeleton Mesh made by E3245

Actualización: 9 SEP 2016 a las 5:52 a. m.

Corrected a bug with T2 research not giving an upgraded weapon.

Actualización: 8 SEP 2016 a las 4:00 p. m.

Added suppresion animation directly to weapon.
Tweak the sound effects to give it more variety.

Actualización: 8 SEP 2016 a las 2:47 a. m.

Added new semi-auto firing animation
Altered the firing visual effects slightly
Added monikers to tier variations, Mag = (M) / Beam = (B)

Actualización: 7 SEP 2016 a las 8:10 a. m.

Corrected issue with higher tier versions showing in armory before unlocking.

Actualización: 6 SEP 2016 a las 8:46 p. m.

Corrected issue with the Mattock tracer effect;
It was pointing to the Avengers effect, so if you did not have the avenger you had no tracers. Fixed now.

Actualización: 5 SEP 2016 a las 5:57 p. m.

Reduced volume again, should now be about right.

Actualización: 5 SEP 2016 a las 5:36 p. m.

Updated sound levels for firing effect. Reduced overall volume.

Actualización: 4 SEP 2016 a las 9:32 a. m.

Corrected error with mis-matched tech tiers between schematic and weapon templates.

Actualización: 4 SEP 2016 a las 9:19 a. m.

Corrected issue with missing tactical text and information.