Space Engineers

Space Engineers

Whip's Subgrid Thruster Manager
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Mis à jour le : 31 déc. 2016 à 4h19

Revision 5.1
Internal Version 17.1
  • Code automatically applys dampeners if no thrusters are detected on the same grid

Mis à jour le : 31 déc. 2016 à 4h01

Revision 5
Internal Version 17
  • Fixed issue causing velocity dampeners to not function properly

Mis à jour le : 31 déc. 2016 à 3h41

Revision 4
Internal Version 16
  • Changed code to use the newly added user input properties instead of thruster output. This means you no-longer need thrusters on the main grid!
  • Changed how thruster override is applied. This code should now execute a better hover!

Mis à jour le : 8 sept. 2016 à 15h04

Revision 3
Internal Version 12
  • Restructured the code to be more efficient upon request by user "Simmo"
  • Changed how thrust override is computed. Thrusters will gradually scale to maximum output over a period of one second.
  • Changes made to the mimum threshold of thruster output ratio. This should counteract some of the inertial dampener bugs we are experiencing.
  • Changed iteration method from ticks to TimeSinceLastRun. This will allow the code to work (albeit badly) if people set up a slow timer loop

Mis à jour le : 8 sept. 2016 à 14h49

I forgot to upload the right version... derp... see above XD

Mis à jour le : 6 sept. 2016 à 14h51

Revision 2
Internal Version 11
  • Changed how max override was computed to account for different branches

Mis à jour le : 6 sept. 2016 à 12h36

Revision 1
Internal Version 10
  • Changed thruster override to scale proportionally
  • Rotor thrusters will search for a thruster of the same type to base their overrides on (ion will search for another ion, size isnt important). If no matching thruster is found, the code will pick the first other thruster it can find.
  • Fixed bug where the dampeners on the rotor thrusters would fire at unwanted times
  • Hovering bug is still not fixed. This is due in part to Keen's code not displaying maximum thrust properly. I will continue to test different workarounds.

Mis à jour le : 3 sept. 2016 à 1h47

Initial Release
Internal Version 7