Don't Starve Together

Don't Starve Together

Teleportato / Wooden Thing / Worldjump
Wyświetlanie 41-50 z 71 pozycji
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Aktualizacja: 6 sierpnia 2017 o godz. 11:24

- changed the min_players "half" option in "more than half". while all other numbers are "at least x"

Aktualizacja: 6 sierpnia 2017 o godz. 9:59

- Added option to set min_players. At least min_players have to be near teleportato to allow worldjump. (if "half" is chosen it has to be half+1 ... I forgot that in setting description)

- increased teleportato area from 15 to 17 (area wich is considered "near teleportato")

- saved the option "newworld" in TUNING.TELENEWWORLD . Admin/Host can set this value to true/false during the game to allow/disallow worldjump. At every gamestart the value will match the modoption "newworld".

Aktualizacja: 7 czerwca 2017 o godz. 11:16

Recent game update removed the skullchests...
so now the chests are normal chests.

Aktualizacja: 15 kwietnia 2017 o godz. 3:14

Teleportato parts may also spawn in new sandstorm desert area.

Aktualizacja: 13 kwietnia 2017 o godz. 21:05

Aktualizacja: 13 kwietnia 2017 o godz. 20:57

Replaced "ornate chests" with Skull chests and removed chance of minotaurchests.
Because with A New Reign update, these chests are indestructible and refill with runis resett.

Aktualizacja: 13 grudnia 2016 o godz. 7:12

- added tabledump, so you can see the chosen settings in logfile.

Aktualizacja: 13 grudnia 2016 o godz. 6:05

Added things like gobblers, krampus, treeguard, houndsattack, hunt surprise and beefaloheat to the randomly chosen settings, if option is enabled.

Aktualizacja: 13 grudnia 2016 o godz. 5:25

- added "branching" and "loop" to the Variate Option, so these are also now randomly chosen, if enabled.

Aktualizacja: 13 grudnia 2016 o godz. 5:21

- Added the option to Variate Worldsettings:
if enabled the worldsettings will be randomly chosen everytime you generate a new world!
That way every new world you jump in will be slightly different :)