Don't Starve Together

Don't Starve Together

Teleportato / Wooden Thing / Worldjump
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更新:2016年11月15日 @ 7時18分

更新:2016年11月15日 @ 6時47分

Stuff like inventory and so on from the last player previously overwrote the stuff from the other players at worldjump, so everyone got the same stuff. Now it should be fixed.

更新:2016年10月26日 @ 16時41分

Removed Rooks from the "teleportato completed" spawn, so ancient station will not be destroyed by them.

更新:2016年10月24日 @ 15時41分

- fixed bug for WX78 not able to do the worldjump.

更新:2016年10月18日 @ 12時21分

- added option to set the number of items from inventory transfered for each player.
Default is "everything".

更新:2016年10月16日 @ 11時09分

- added Saving of playerstuff when they leave game or entering caves. -> When a Worldjump is done while they are offline or in caves, they will get the last saved stuff when joining the new world. Thanks to Nog for idea and help testing. And thanks to DarkXero for the code checking if cave is entered.

- if "age" is saved, also the level of WX-78 is saved now.

- Added compatibility to adventure mod I'm working on.

更新:2016年9月16日 @ 18時56分

- small fix for checking the total player number on both worlds (thanks CarlZalph and DarkXero for help)

更新:2016年9月11日 @ 17時55分

Fixed transfering of stuff.
I messed sth up the last update, sry ^^

If you do the worldjump without Teleportato, but with the DoJump() function, you can now define what to keep:
DoJump(keepAge,keepInventory,keepRecipes)
So calling DoJump(true,true,false) will transfer everything except the recipes.
Calling the function without any arguments will transfer everything.

更新:2016年9月11日 @ 8時56分

I added the option "DS-like" to the top of the settings.
If you enable this, you disable all my options for more enemies, thulecite, ancient station, stats regeneration and chests.
Also the ring will be surrounded by evil flowers instead of obelisks.
You can still set the world generation settings.

更新:2016年9月10日 @ 19時00分

Thx to DarkXero I added I think the best Placing Method possible! :)
It is also default now, but it may be good if you check the settings. Scroll down to the bottom and make sure that the placing style is "IgBar+New".

That way the parts are not placed at other setpieces, so not directly at portal or pigking.
And if worldgereration fails to place the parts (which can happen rarely), the world will directly generate again.