Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Community Patch for ROME II (v2.3)
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Actualización: 26 JUN 2020 a las 11:39 p. m.

NEW:

Matched combat: 40 (attila's)

Animation fragments for sword and shield ripped directly from Attila's values. Still unsure if I want to use these or my custom ones from earlier versions which had much fewer extended 1v1 duels.

Bloody death animations from attila added! Located under the "rome2->human->battle" subcategory

Actualización: 26 JUN 2020 a las 11:14 p. m.

Actualización: 26 JUN 2020 a las 1:29 p. m.

Removed sword animation fragments (reverts to vanilla)
Changed matched combat percentage from 100 -> 40.

These changes make combat look more like Attila's.

Actualización: 26 JUN 2020 a las 12:14 a. m.

-WoS cultural relations adjustments to match Attila.

-removed redundant corruption tables

Actualización: 25 JUN 2020 a las 11:30 p. m.

Autoresolver human v ai penalty adjusted from 0.125 to 0.1 (matching vhard WH2 value)

Actualización: 25 JUN 2020 a las 10:37 p. m.

Corruption values adjusted to identically match release-Attila's values.

Actualización: 25 JUN 2020 a las 2:24 p. m.

Walled settlement autoresolver defense buff reduced from .2 to .15

Actualización: 25 JUN 2020 a las 1:15 p. m.

Nerfed public order bonus from Authority (7 -> 4 at max rank). It was way too strong and basically was the default "must get" on all generals, especially on higher difficulties.

Actualización: 25 JUN 2020 a las 1:10 p. m.

Updated campaign difficulty handicaps to latest WH2 patch values.

Actualización: 24 JUN 2020 a las 10:32 p. m.

Cultural multipliers adjusted from WH values to Attila values (culture + religion used as baseline). Testing needed to see if strategic_components (friendly/hostile towards friend multiplier) needs to be switched from WH values to Attila values.