Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Community Patch for ROME II (v2.3)
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Update: 18 okt 2016 om 22:26

CHANGE:
KV_RULES: 1 LINE: melee_defence_formed_attack_bonus: 20 from 0.
UNIT ATTRIBUTES JUNCTIONS: DELETED, returning formed attack back into the game.

Update: 18 okt 2016 om 20:22

replaced celtswordb with arminius sword from ARENA.

Update: 10 okt 2016 om 19:39

Added new eastern sword models to the eastern_swords variants (thanks MKTW team!)

Removed Khanda and Himyar sword because they were anachronistic.

Update: 10 okt 2016 om 13:10

land_units_unit_abilities_junction: gave all troops that once had cavalry counter tactics Hold the Line (Steady_retreat).

Update: 10 okt 2016 om 12:49

unit_special_Abilities: removed Cavalry counter tactics
unit_abilities.loc: Changed steady to "Hold the Line" and added Cavalry Counter Tactics stats to it.

Update: 9 okt 2016 om 10:06

Added "Impetuous" attribute to beserker units.

Update: 9 okt 2016 om 9:42

Removed unused localisation (wall abilities tweakdown)

Update: 9 okt 2016 om 9:41

removed "Wall abilities Tweakdown" db.

Update: 9 okt 2016 om 9:35

BIG CHANGE:

added table: unit_special_abilities tables

4 lines removed: Hoplite Wall, Shield Wall, Shield Screen, and Square.

After extensive testing, I found that these 4 formations could not be used properly by the AI and gave the player an unfair advantage. They have been removed as a result. Compatability will not be affected and the mod will still remain fully compatible with unit mods.

Some may not like this change, but it is still keeping in line with CA's design philosophy, as Total War Warhammer also does not have individual unit formations.

Update: 8 okt 2016 om 13:18

Replaced other low LoD celtic sword.