Stellaris

Stellaris

CF - Realistic Ships - Downscaled Ships
Showing 11-20 of 38 entries
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Update: Dec 12, 2017 @ 9:14am

Updated to Boulle v1.9.0.

Update: Oct 25, 2017 @ 12:05pm

Updated to Čapek v1.8.3

Update: Oct 11, 2017 @ 8:53am

Updated to Čapek v1.8.2

Update: Sep 25, 2017 @ 9:50am

Updated to Čapek v1.8.0

Update: Jun 17, 2017 @ 2:01am

Updated to Adams v1.6.2

Update: May 16, 2017 @ 7:41am

Updated to Adams v1.6.1

Update: May 12, 2017 @ 3:44am

Updated to Adams v1.6.0

Update: Apr 28, 2017 @ 8:44am

Changelog:

  • Added additional HDN asset files that should resolve reported missing 3D models for HDN designs using graphical cultures other than the player (like Federation designs or captured HDN designs). Need further testing on this.

Update: Apr 22, 2017 @ 9:40am

Minor housekeeping:

  • Minor adjustments to ship section positions/scaling to minimize "shimmering" on overlapping flat surfaces for certain section combinations.
  • Corrected vanilla turret positioning bugs for RS ships.

Update: Apr 14, 2017 @ 1:46pm

Added full support for emissive recoloring and stern section engine trail locators and adjusted scaling to match latest DS mod.