XCOM 2
[WotC+Classic] TacticalUI KillCounter
Viser 1-10 af 23 forekomster
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Opdatering: 10. sep. 2017 kl. 12:22

* Lost won't be count into remaining/total and active anymore.
* In missions where the Lost are present they'll get their own counter to make it easy to distinguish between kills.

Opdatering: 9. sep. 2017 kl. 13:33

* The Lost are taken into account as well!
* More restructuring and cleanup done; things got simpler, that's usually a good thing ;)

Opdatering: 31. aug. 2017 kl. 15:03

* Uploaded previous version again to readd UI tag...

Opdatering: 31. aug. 2017 kl. 14:59

* Updated to work both with classic XCOM2 and WotC
* Simplified logic, should work as before (almost)

Opdatering: 25. aug. 2017 kl. 13:51

* Reuploaded as the UI tag was missing as well...

Opdatering: 25. aug. 2017 kl. 13:48

* Reuploaded the mod as the XComGame/Classes folder made it into the distributed package, adding 15MB of unnecessary bloat.

Opdatering: 25. aug. 2017 kl. 13:12

* Thanks to Managarmr, this mod now has MCM (Mod Config Menu) Support!
* Settings can now be changed directly from the UI, you just need MCM installed.
* Redraw issues should be a thing of the past now (especially after savegame loads from the TacticalUI).

Opdatering: 4. apr. 2017 kl. 12:14

* Fixed a rare lockup (looks like a crash, isn't a crash).

Special thanks to Harddk for providing a savegame which allowed me to replicate the issue!

Opdatering: 4. apr. 2017 kl. 12:12

Failed Upload.

Opdatering: 21. feb. 2017 kl. 10:23

This mod is now (mostly) spoiler free!

Due to some rather big changes in the code, visualizations now unroll properly and update the KillCounter on the go. This should also make the mod a little more efficient as a side effect.

German and Russion translations have been added as well, thanks to holgerschlegel and LeWe0FuN!