Arma 3
DETACHMENT FOB GIBRALTAR
Näytetään 31–40 / 49
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Päivitys: 2.9.2016 klo 10.54

Random Carbomb can now be deactivated Check car back windows.

Päivitys: 29.8.2016 klo 3.22

Script Change to try to stop Enemy Fleeing when their numbers are low. Which can prevent end triggers working.

Päivitys: 25.8.2016 klo 8.38

1 fix for Bomb alley

Päivitys: 24.8.2016 klo 13.51

Päivitys: 24.8.2016 klo 8.38

Bomb Alley must now be cleared of IED & mines for first task. to complete.

Päivitys: 23.8.2016 klo 3.34

Final version. Mission's in the can. Max amount of random.

Päivitys: 22.8.2016 klo 10.39

Enemy were running out of Ammo gave them more.....

Päivitys: 22.8.2016 klo 8.14

Päivitys: 21.8.2016 klo 15.07

The mission has been compleated on a Dedicated, everything worked., Yay! Update is; tweeked a few timings & added a posible (50% )Truck bomb (or 2 even) that drives up to a gate & blows up dont let them reach the FOB Gates.

Päivitys: 19.8.2016 klo 13.37

Doubled the amount of ammo for the static 50cal's You need it for second task.!