Medieval Engineers

Medieval Engineers

Marble Columns & Pedestal
Affichage des entrées 1-10 sur 16
< 1  2 >
Mis à jour le : 24 janv. 2018 à 17h37

Fixed LOD pathing issue so LODs work again.

Mis à jour le : 25 nov. 2017 à 11h12

Updated to 0.6

Mis à jour le : 17 sept. 2017 à 9h49

Fixed designations of Hand Axe and Hammer so that this can now be researched again in Survival

Mis à jour le : 13 mai 2017 à 5h40

Mis à jour le : 21 mars 2017 à 8h49

Updated texture of gray marble so the dark lines of marbling are less visible. And made color closer to vanilla stone. Hopefully these columns will now blend more cleanly & with less obvious tiling.

Also, please note: You can always flip these and rotate them to mix up the marbling so that the pattern is not repeated. It takes more work but as with most things, may make for an effect you like better.

Mis à jour le : 4 févr. 2017 à 9h25

Massive update for this, adding:

-- Low-poly swap-ins for when you're far away. "LODs" (Levels of Detail) will optimize the play experience, and these will now take up as little as 1/20 the GPU space as before!
-- New Gray version of the large modular column pieces, to match the gray stone of the game
-- Fully Survival-ready, with its own Research tree and blueprints.

Mis à jour le : 25 janv. 2017 à 14h13

Mis à jour le : 7 sept. 2016 à 12h10

Mis à jour le : 7 sept. 2016 à 12h03

I fixed the "Can't Destroy" issue by making these from "LargeStones" instead of "StoneOreSmall." All of the pieces now are destructible and disappear when destroyed, just like they should. Woot!

Mis à jour le : 29 aout 2016 à 11h49

Minor positioning adjustments for column base, aligns a lot better now.