Garry's Mod
[LoL] Kindred Playermodel + NPC
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 29 ธ.ค. 2017 @ 9: 39pm

Modified the hitboxes to be the standard.

อัปเดต: 22 ก.ย. 2017 @ 5: 06pm

There was an issue with the chest deforming so I fixed it

อัปเดต: 20 ก.ย. 2017 @ 5: 36pm

Made it default so the Wolf bodygroup is blank. Also I changed/updated Lamb's model to be more bipedal and to use less jigglebones.

อัปเดต: 20 ก.ค. 2017 @ 1: 30pm

Updated the death ragdoll. Shouldn't deform too badly now.

อัปเดต: 14 ก.ค. 2017 @ 6: 22pm

Modified the deformations on the thighs. So the waist area is now deforming properly.

อัปเดต: 11 ก.ค. 2017 @ 10: 14pm

Thanks to Virgate they now have glowing materials to Lamb's eyes + markings. As well as Wolf getting glowing eyes

อัปเดต: 12 พ.ย. 2016 @ 7: 36pm

Made Wolf toggleable.

อัปเดต: 8 พ.ย. 2016 @ 10: 59am

Added a body group for wolf.. and fixed the hand deformations, modified arm proportions.

อัปเดต: 6 ส.ค. 2016 @ 11: 14am

Made arms a bit shorter.

อัปเดต: 4 ส.ค. 2016 @ 9: 11pm

Modified splitresindex.lua's resource.addWorkshop to have the id of this addon