Stellaris
Real Sol Textures
142개 중 41~50개 표시 중
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업데이트: 2023년 10월 17일 오후 2시 55분

3.9.3 update.

업데이트: 2023년 9월 27일 오후 3시 00분

3.9.2 update.

업데이트: 2023년 9월 14일 오후 3시 57분

3.9.1 update.

업데이트: 2023년 7월 10일 오후 2시 59분

3.8.4 update.

업데이트: 2023년 6월 4일 오후 6시 56분

Added back the Saturn texture that was accidentally removed during the mod overhaul. Sorry about that.

업데이트: 2023년 5월 30일 오후 12시 59분

3.8.3 update.

업데이트: 2023년 5월 26일 오후 2시 47분

For the second time in less than a semester, this mod has been overhauled. Please hold your pitchforks.

Much (and I mean *MUCH*) of the spaghetti code has been redone, this will make coding new features and keeping track of existing ones much easier.

With recent bugfixes on Paradox's part, several events have been erased as they are no longer required for the mod to function. Now, every planet/moon can be handled by a single event instead of 3.

Some textures still need to be redone for consistency's sake (food giants + habitable gas giants to use the new textures). I also got permission to integrate parts of Real Sol Textures Expansion by Leaf, so those two items are on the to-do list.

업데이트: 2023년 5월 13일 오후 5시 46분

Removes several redundant textures and entities from use, the mod now uses Paradox's textures for Earth and Mars when terraformed to other planet classes. Soon I'll add back some features from More Eath Textures and Variable Earth Climates such as Gaia Earth.

Textures made for Gigastructures (habitable/food giants) will be redone to use Paradox's new textures as a base in the future.

업데이트: 2023년 5월 11일 오전 11시 02분

3.8.2 update. That was fast.

업데이트: 2023년 5월 10일 오후 4시 43분

3.8.1 update.

Please note, this mod is still in the process of being updated for the Coop (3.8) update. Some features are currently non-functional and others are experimental.

With the release of the Coop update, many of this mods features have been implemented into the game. I will continue to support and add to this mod, using what Paradox has added as a base. The description page of this mod will soon be updated to reflect this.