Counter-Strike 2
de_colony
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Обновление: 18 ноя. 2016 г. в 6:57

-Improved Nav_mesh to make bots less stupid.
-Added Player_clips to walls and roofs to make them inaccesable and prevent the bomb from getting stuck.
-Added crate in mid to allow jumping over the wall to outide T spawn.
-Fixed a few incorrectly placed walls.

Обновление: 10 сен. 2016 г. в 14:52

-forgot to make new nav_mesh for bots :P

Обновление: 10 сен. 2016 г. в 14:43

-added deathmatch game mode
-moved crate near fort doors

Обновление: 11 авг. 2016 г. в 12:48

-some changes to cover placement
-removed some objects
-added trees in 3D skybox
-added cover in front of T-side left tower
-added some details (props)
-MORE FOLIAGE!!! :D

Обновление: 29 июл. 2016 г. в 14:16

-lowered the walls on the north side of T spawn and sneaky tunnel
-added more foliage
-added cracks in walls

Обновление: 25 июл. 2016 г. в 9:56

-minor optimisation
-increased height of sneaky tunnel
-added light in sneaky tunnel

KNOW BUGS:
-high end PC's might suffer from serious random fps drops (250fps to 60fps for example) caused by bots. the fix is very simple: play with friends!

Обновление: 24 июл. 2016 г. в 18:58

-added radar

Обновление: 24 июл. 2016 г. в 17:43

-added foliage and vegetation
-added minor details
-fixed some bugs
-changed ground texture

Обновление: 24 июл. 2016 г. в 14:01

-added simple bot nav_mesh (dont play with bots they still dont shoot the destructable walls unless they are at 50 hp or less, and they sometimes get stuck at the fortess doors)

Обновление: 24 июл. 2016 г. в 13:42

-finished ruines in T spawn
-made some minor changes to lighting