Garry's Mod
Enhanced Star Wars NPC Weapons
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Aggiornamento: 23 ott 2019, 3:36

New muzzle flash effect added to the weapons, old versions can still be activated via the menu

Aggiornamento: 10 ott 2019, 23:52

muzzle effect bug has now been resolved

Aggiornamento: 10 ott 2019, 17:23

BX VibroSword has been added to the roster, model by ChanceSphere574

Aggiornamento: 8 ott 2019, 15:50

less dramatic explosions

Aggiornamento: 26 ott 2018, 2:44

Electro and shock staff added to the weapon pool

Aggiornamento: 20 ott 2018, 23:27

e5c and rg4d added to the weapon list

Aggiornamento: 13 set 2018, 2:53

*Hotfix* bug that cause most weapons that were shooting at targets without seeing them has now been fixed, se-14c and ee3 bursts reduced by one

Aggiornamento: 6 set 2018, 1:59

Change Log 9/6/2018:
--New Weapons (RT97c, Gile 45, Assassin Rifle, and lightsabers)
--New Models (DC-15sa, DC-17M BR, DC-17M AT, DC-17M Sniper, etc...)
--Stat Rework for most original triology weapons
--Flamethrower users are more aggressive in combat, usually first to charge in
--Muzzleflashes and shoot effects now present in all weapons
--Technical rework of weapons with random fire delay

Aggiornamento: 9 gen 2018, 17:58

*hotfix

Aggiornamento: 9 gen 2018, 17:49

tusken cycler rifle joins the arsenal