Kenshi
Recruitable Prisoners - with dialogue (pls read description)
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Aggiornamento: 27 set 2017, 19:14

-bugs
-broken skel dialogue for broken mod 30

Aggiornamento: 26 set 2017, 2:26

reupload - first attempt to get things back working

Aggiornamento: 15 lug 2017, 5:10

-tweek for bugmaster, cooldown changed from 48h to 2h

Aggiornamento: 28 giu 2017, 17:58

-bonus update - new skeleton types from FCS added. Now able to be selected on new game.

Aggiornamento: 21 giu 2017, 5:42

- dialogue for UC Soldiers & Guards

Aggiornamento: 13 giu 2017, 20:42

-added wandering assassin (ninjadialogue)

Aggiornamento: 5 mag 2017, 19:14

-hungry/starving bandits dialogue updated. player now requires to have the type of food they like in your inventory. The type is random but some are more common than others.

Aggiornamento: 1 apr 2017, 20:43

-bugs
-join dialoue for dust kings prisoner

Aggiornamento: 1 apr 2017, 20:33

-bugs

Aggiornamento: 28 feb 2017, 22:27

-added chance for NPC using the basic bandit dialogue to not tell their story for a free recruit (50%)