RimWorld
Misc. Robots
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Mis à jour le : 3 mars 2020 à 14h58

Update on 3/3/2020

- added misplaced changed file

Mis à jour le : 3 mars 2020 à 14h44

Update on 3/3/2020

- Added entries for autosorting
- Tweaked traders

Mis à jour le : 23 févr. 2020 à 12h19

Update on 2/23/2020

- Update to 1.1
- Robots can now be built once you've researched fabrication (-> Fabrication Table)
- Improved Idle handling of robots

Mis à jour le : 6 aout 2019 à 0h17

Update on 8/6/2019

Added mote when robot is destroyed

Mis à jour le : 6 mars 2019 à 13h02

Update on 3/6/2019

- Added function to prevent skill degration (if learning is forbidden only!)

Mis à jour le : 4 mars 2019 à 10h48

Update on 3/4/2019

Robots:
- Changed find base room when idle calculation
- Added selfdestruct to disabled robots
- Robots don't do disabled robots anymore --> they spawn resources

Mis à jour le : 21 janv. 2019 à 12h40

Update on 1/21/2019

- Changed About.xml according to 1.0.2150
- Added repair option for the robots
- Various small bugfixings

Note: The Robot-Base has a new field. These will define the costs of repairing robots.
the cost is dependend on the robot health:
Healt = 50% --> only half of these are required to repair it.
Robot is destroyed --> This is the cost for repairing it.

<robotRepairCosts>
<Steel>35</Steel>
<Silver>25</Silver>
<Gold>3</Gold>
<ComponentIndustrial>2</ComponentIndustrial>
</robotRepairCosts>

Mis à jour le : 20 déc. 2018 à 11h39

Update on 12/20/2018

- Some small fixes regarding selling base stations/dead robots

Mis à jour le : 22 nov. 2018 à 9h56

Update on 11/22/2018

- Added Russian translation thanks to Well

Mis à jour le : 19 nov. 2018 à 11h30

Update on 11/19/2018

- Reduced prices of the Robot Trader