Stellaris

Stellaris

ISBS: Doomsday Weapons & Ships
Menampilkan21-30 dari 54 kiriman
< 1  2  3  4  5  6 >
Pembaruan: 7 Mei 2017 @ 9:30pm

  • Fixed an issue with galactic view zoom default.

Pembaruan: 2 Mei 2017 @ 12:29am

  • Updated with Russian Translations. HUGE thanks to Spectrum for translating!!

Pembaruan: 19 Apr 2017 @ 8:10am

  • Fixed an issue with fleet power calculations. Reduced fleet power should now be back in effect.

Pembaruan: 11 Apr 2017 @ 11:30am

  • Fixed ringworld megastructure / construction size issues.
  • Fixed swarm traits spawning on your admirals, which allowed easy identification of the changelings.
  • Leviathan base evasion buffed, however a -40% multiplier was added to prevent evasion from scaling too much (modifier will probably be tweaked in the future).
  • Reduced AI influence gain from ISB buff since they appear to be more aggressive with expansion now.

Pembaruan: 8 Apr 2017 @ 5:09am

  • Fixed a bug with Erebus being unbuildable.

Pembaruan: 8 Apr 2017 @ 1:30am

  • 1.5 compatibility hotfix.

Pembaruan: 25 Feb 2017 @ 1:25am

  • Added difficulty settings for Crisis, Guardians, Fallen Empires, and Awakened Empires. These can be found under Empire Policies (enter free_policies into the game console to make policy changes without a cooldown).
  • Updated ship behaviour for Titans and Erebus. They should now maintain a suitable distance during battle (based on their combat core).
  • Fixed a bug with application of crisis difficulty settings (Thanks to MacrosoftWord for reporting the bug!)
  • Updated the model for Mammalian Titans.
  • Reduced the base HP of Fallen Titans by approximately 30%.

Pembaruan: 26 Des 2016 @ 10:02am

  • Updated for ISB Balance Compatibility.

Pembaruan: 17 Des 2016 @ 12:22pm

Weapons
  • Fixed bug with Erebus combat drones not being able to target enemy fleets.
  • Tweaked strike craft behaviour.

Pembaruan: 6 Des 2016 @ 2:02am

  • Updated for 1.4 compatibility.