Stellaris

Stellaris

[2.1] Stellar Expansion - Terraforming
Ergebnisse 11–20 von 21
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Update: 8. Apr. 2017 um 1:37

2017-04-08:
Updated for 1.5 [Banks].

Planet size restrictions have been implemented - planets must be size 8-25.

Future updates may tweak this restriction.

Update: 6. Dez. 2016 um 10:14

2016-12-06:
Atmosphere Creation is no longer marked as a "rare" technology.

Update: 5. Dez. 2016 um 6:35

2016-12-05:
Updated for 1.4 [Kennedy].

No actual changes - just version incrementing.

Update: 27. Nov. 2016 um 9:06

2016-11-27:
Localization overhaul. Placeholder localization files for all languages.

Minor adjustment to tech progression and weighting - one is no longer a prerequisite for the other. Technologies show up slightly more often, and researching one makes it MUCH more likely that the other will show up as an option.

Changed terraforming costs of Barren and Cold Barren planets to match that of Toxic and Tomb worlds.

Update: 4. Nov. 2016 um 21:04

HOTFIX: Fixed an apparent typo or mis-upload. Something strange. Still not quite sure.

Update: 2. Nov. 2016 um 15:53

HOTFIX: Adjusted the thumbnail. :)

Update: 2. Nov. 2016 um 15:35

2016-11-02:
Complete rewrite for 1.3.x [Heinlein].

Terraforming costs are in line with the base game and will require terraforming resources or Capacitor Banks from Stellar Expansion in some cases.

Gaia World Terraforming has obviously been removed, as it's part of the base game now.

Update: 28. Jul. 2016 um 15:52

2016-07-28:
Internal refactoring and naming convention rework.

Update: 13. Jul. 2016 um 15:34

2016-07-13:
Just some internal refactoring. :)
Oh, and the Gaia World Terraforming icon is *slightly* more green.

Update: 8. Jul. 2016 um 10:23

2016-07-08:

Bugfix: Cold Barren planets can now actually be terraformed.