Stellaris

Stellaris

Sol Unleashed
正在显示第 21 - 30 项,共 37 项条目
< 1  2  3  4 >
更新于:2016 年 10 月 20 日 上午 6:28

Initial Upload

更新于:2016 年 8 月 16 日 上午 3:10

Initial Upload

更新于:2016 年 8 月 10 日 上午 2:46

Initial Upload

更新于:2016 年 8 月 4 日 上午 6:31

Initial Upload

更新于:2016 年 7 月 1 日 上午 7:37

Fixed a couple of bugs and extended galaxy size options to include 3000, 4000 and 5000 star systems.

更新于:2016 年 6 月 30 日 上午 7:12

Re-uploaded the mod in case the last update somehow corrupted the files.

更新于:2016 年 6 月 27 日 上午 9:41

Updated for compatibility with v 1.2.0

更新于:2016 年 6 月 19 日 上午 5:41

- changed Pluto to pc_barren_cold
- corrected asteroid spacing in Barnard's star sytem
- changed alpha centauri, Barnard's star, procyon and sirius script to fix a bug. This will result in fewer spawns of nearby colonisable planets.

更新于:2016 年 6 月 16 日 上午 7:12

Made the following changes:

1. Renamed the mod file 'prescripted_species_systems.txt' to 'sol_unleashed.txt' to improve compatibility with other mods.
2. Increased chance of getting a continental planet near Sol to bring the mod a bit more into line with the vanilla Sol start.
3. Provided more detail to the following systems: Tau Ceti; Groombridge 34; Teegarden's Star; Kapteyn's star; Kruger 60; Gliese 1; Van Maanen's Star'; 40 Eridani; AD leonis; Altair; and 70 Ophuichi.

更新于:2016 年 6 月 14 日 上午 9:54

When playing the Milky Way or Deneb starts, the planet Earth in the Sol system will now be populated with an early space age human civilisation.