Space Engineers

Space Engineers

Easy Automation V2.0
Se afișează 51-60 din 65 intrări
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Actualizare: 27 aug. 2016 @ 15:38

Fixed bug with Tokenization of the math statment.
It should handle property calls correctly now.

Actualizare: 26 aug. 2016 @ 0:35

Comented out the Algebra test Echo.

Actualizare: 25 aug. 2016 @ 23:48

Added Simple Algebra functionality to the Variables codeBlock. Will update the Steam Guide when I have the time. Until then here is an example of some code that works.

@Variables{ 
newPos = math(((Current position of Piston 1 + 3)/
(Current position of Piston 3 + 6))
* ((Current position of Piston 2 * 3) + 1 
+ 4 * 5)) 


@RotorPisitonLink{ 
Velocity of TestRotor = newPos
}

Actualizare: 22 aug. 2016 @ 19:47

Actualizare: 21 aug. 2016 @ 22:49

Actualizare: 21 aug. 2016 @ 22:32

Fixed a bug with the "Rename" statement not continuing on to the next line of LCD code. Big thanks to Vaagventje for finding this one.

Actualizare: 18 aug. 2016 @ 19:17

Actualizare: 18 aug. 2016 @ 19:10

Actualizare: 10 iul. 2016 @ 14:20

V2.003
- Fixed problem with "Run" statement

Actualizare: 6 iun. 2016 @ 21:43

V2.002

-Fixed bug with milti word Property statements
-Fixed bug with Action statements that changed Blink interval, lenght, and offset