Counter-Strike 2
Saline - BETA
กำลังแสดง 11-20 จาก 25 รายการ
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อัปเดต: 10 ส.ค. 2016 @ 9: 15pm

-beautiful new overview

อัปเดต: 9 ส.ค. 2016 @ 8: 58pm

-added more detail to B site

-started detailing a building in CT B

-changed some textures around

-closed down the last few map escapes

-swapped ugly tarp brushes with nuke fence covers

-fixed some bad clips

-rounded some corners

-removed self-boost over CT red wall

-fixed bucket in T spawn

อัปเดต: 8 ส.ค. 2016 @ 11: 08pm

-fixed some map escapes; A connector box, A main wall details

-fixed a sneaky boost spot that allowed player to watch mid from left B upper

-added some more detail here and there

-raised wall to A connector, makes it more obvious that it can't be jumped over, looks better

อัปเดต: 8 ส.ค. 2016 @ 1: 38pm

-added a ton of playerclips, helps prevent throwing bombs out and keeping players in

-added some detail and sounds and stuff to the main building in CT spawn

อัปเดต: 29 ก.ค. 2016 @ 2: 27pm

-fixed physics on T spawn ladder
-reworked B construction slightly; now more easy to punish
-redid navmesh for construction stairs as a result
-removed right wall of the CT A entrance
-various minor detail edits and fixes

อัปเดต: 29 ก.ค. 2016 @ 8: 49am

-updated navmesh to support layout changes

อัปเดต: 28 ก.ค. 2016 @ 4: 07pm

-removed .nav temporarily
-made some walls on A bangable
-added a wall blocking the left entrance to A from connector.
-removed wall blocking gravel pit
-small detail at A

อัปเดต: 29 มิ.ย. 2016 @ 11: 20am

-removed nav in ocean

อัปเดต: 29 มิ.ย. 2016 @ 8: 34am

-changed drop down connector to b from one-way to stairs, added navmesh there as well.

-added additional spawns (12 v 12 instead of 8 v 8)

อัปเดต: 25 มิ.ย. 2016 @ 7: 43pm

-added more playerclips
-pipes on b platform should be not a single-boost anymore