Arma 3
BloodLust
Mostrando 31-40 de 55 aportaciones
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Actualización: 16 MAY 2016 a las 16:43

[5-16-2016] v2.05:
Made gibbing dependent upon ammo caliber.
Fixed vaporization (was not triggering).
Added new brain gib model.

Actualización: 15 MAY 2016 a las 23:33

v2.04 [5-16-2016]:
Fixed configuration file which caused BloodLust to have compatibility issues with others addons.

Actualización: 14 MAY 2016 a las 21:52

[5-14-2016] v2.03:
Added property descriptions to BloodLust Settings menu.

Actualización: 11 MAY 2016 a las 23:08

[5-12-2016] v2.02:
Added settings regarding blood sprays and blood splatter probability.
Fixed bug where player could be vaporized, regardless if the setting was toggled off.
Added mod image.

Actualización: 10 MAY 2016 a las 9:08

Actualización: 10 MAY 2016 a las 8:39

[5-10-2016] v2.01:
Fixed UI sizing.
Moved "BloodLust Settings" button to top-right of Escape menu.
Added "Reset" button to Settings Manager (resets everything to default values).

Actualización: 9 MAY 2016 a las 23:55

[5-10-2016] v2.0:
Added ingame settings menu, accessible from the escape menu.
Swapped low health blood splatters with high health blood splatters for a more realistic effect.
Blood splatters on surfaces now have a random direction.

Actualización: 9 MAY 2016 a las 14:16

[5-9-2016] v1.9:
Bullet caliber now affects amount of blood splatter emitted.
Added more blood splatter textures.
Tweaked values.

Actualización: 7 MAY 2016 a las 21:11

v1.8:
Expanded upon vaporization with new gib model and more blood splatters.
Added blood spray animations for exit wounds.
Added weight to gibs, reducing bounciness.
Bug fixes (such as floating bleed splatters) and code refactoring.

Actualización: 5 MAY 2016 a las 12:52