Garry's Mod
[CW2] KK INS2/DOI SWEPs (2018)
กำลังแสดง 81-90 จาก 124 รายการ
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อัปเดต: 26 ก.ย. 2016 @ 6: 06am

- Bipod Angles stay during reloads without removing Reload Progress
- new reload time system, outdated sweps get rekt
- fixed missing Reload Progress on shotgun reload_*_empty anims
- M249 now uses all 3 reloads like in INS2
- added [DOI] C96s, brassknuckles, DE Smoke grenade, C4 and more

อัปเดต: 23 ก.ย. 2016 @ 2: 15pm

- added more missing soundscripts

อัปเดต: 23 ก.ย. 2016 @ 12: 49pm

- crawling sounds now loop with animation

อัปเดต: 23 ก.ย. 2016 @ 11: 39am

Prone Mod Support

- updated nearwall/sprint anim logic on slow grenades
- INS2 style slow grenade controls are now default (for new users)
- fixed everyones favourite sprint2idle holster sound
- updated majority of anim tables to use idle anims where possible - should fix snappy down2idle transitions
- added support for https://scriptfodder.com/scripts/view/1975

อัปเดต: 21 ก.ย. 2016 @ 11: 28am

- updated content check notification trigger
- updated slow grenade controls (throw no longer requires release of both mouse buttons)
- added simple tool to check anim table setups
- updated animation logic to use DOI GL EMPTY anims (visible on Enfield)
- cleaned up animation tables of non-existing anims
- linked few unused animations

อัปเดต: 20 ก.ย. 2016 @ 12: 13pm

- updated element browser sorting
- fixed RGDM 3d2d hud

อัปเดต: 19 ก.ย. 2016 @ 11: 39pm

- fixed element browser sorting

อัปเดต: 19 ก.ย. 2016 @ 2: 35pm

- fixed std part welements not being networked (mags, handguars, rails...)
- welements for cw_dropped_weapon entity
- updated HolsterTime statDisplay to work with CW Base sweps as well
- fixed few missing v/w elements
- element browser now sorts alphabetically

อัปเดต: 17 ก.ย. 2016 @ 11: 33am

- fixed init and statdisplay lua errors

อัปเดต: 16 ก.ย. 2016 @ 3: 26pm

- added RGDM Smoke grenade