Arma 3
FAP Units (Foes & Allies Pack) [Non-CUP version]
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Mis à jour le : 21 mars 2020 à 11h20

Mis à jour le : 2 déc. 2018 à 18h55

Mis à jour le : 27 nov. 2018 à 8h25

Mis à jour le : 25 nov. 2018 à 11h50

Mis à jour le : 1 avr. 2017 à 9h59

1.4
- added Antonov An-12 for several factions (GAL, MOL, CEC) and civilian airlines operating on my islands
- fixed bug with M1911 recoil, recoil is working properly but gun budge is not animated
- added police officers to Molatia faction
- changed native Molatian language to French (finally, yay)
- proper icons for most of police uniforms in the inventory
- small saturation fix on Cecanian uniform
- added stack of US dollars as the pickable item (ask on BIF if you need help setting items as inventory)
- removed A2/CUP dependency for Zetaborns, they use correct A3 particles/sounds
- updated police car texture for Abramia (for beacons/lightbars to appear just use 3DEN editor!)

Mis à jour le : 10 mars 2017 à 10h35

1.3
- GAL main assault rifle replaced with M16A2, Grenadier keeps his AUG A1/GL
- fixed: one Anti-Air soldier type carried a RPG bag
- new visual and sound effects for Zetaborns (Alienz)
- alien carbine (Z10) now looks a bit different to a rifle (Z15A)
- tweaked Alien AT weapons and they now engage ground and air targets
- fixed recoil on M1911 .45
- 5 Thugs added to Molatian faction (Civilians with fancy T-shirts)
- made Steyr Aug firing sounds a bit more loud
- many other smaller fixes

Mis à jour le : 26 nov. 2016 à 11h21

Mis à jour le : 7 oct. 2016 à 1h36

Mis à jour le : 7 oct. 2016 à 1h27

- got rid of that nasty new Apex error notices (ItemInfo.scope)
- recorded new Steyr Aug A1 sounds from Austria ;)

Mis à jour le : 23 avr. 2016 à 16h11

v1.1
- added hazmat operator for ARA faction