Impossible Creatures

Impossible Creatures

Tellurian
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Actualización: 1 ENE 2020 a las 15:40

TELLURIAN 2.6.2
UI:
- Improved main menu and mod selection by adjusting Steam Workshop button placement and size
- ICO lobby will now display the top 8 players on the leaderboard in place of the room list
- Public Discord links added to ICO login screen and main lobby (yes, really)
- Added "community events" banner to game lobby and setup screens

Note: Some elements may display improperly on screen resolutions below 1920x1080.

Army Analyzer:
Huge revamp here. Should reflect the current meta to a reasonably accurate degree.

- Will check for melee, range, and artillery units in the early, mid, and late game
- Will check for units with multiple ranged attacks
- Will check for micro-intensive abilities
- Will check for units with both Pack and Herd
- Added Tellurian abilities
- Added sonic attack
- Removed several unnecessary items from the pros and cons lists, largely related to abilities
- Tweaked a lot of punctuation and capitalization

There's much more to be done here, but this is a reasonable start and should help many new players.

AI:
- Easy and Normal tweaked to have less of a snowball effect in the late game.

Game speeds:
Some interesting adjustments here.

- Fast speed is now the default selection
- Very slow speed eliminated--very fast added in its place
- Replays will revert to fast speed value upon exiting fast forward

Actualización: 1 ENE 2020 a las 15:27

Empty.

Actualización: 1 ENE 2020 a las 15:25

Empty.

Actualización: 26 SEP 2019 a las 9:21

TELLURIAN 2.6.1 CHANGELOG

Several small updates to the game's UI:
- Multiplayer lobby chat is now visible when selecting army
- Chat commands are now displayed underneath the chat text box
- Reload text and statbar no longer overlap with other text
- Increased character limits for army names, creature names, and lobby chat
- ICO game lobby background now matches the main lobby
- ICO room name text box now actually displays the room name
- Removed drop shadow from non-existent date of birth field in ICO account creation

Actualización: 1 MAY 2019 a las 11:22

Some minor additions and corrections (will not affect compatibility online):
- Oversight causing an immense increase in filesize removed
- Minor text corrections
- Duplicate of Boardwalk removed
- French translation corrected
- Russian translation updated

This update does not change your mod version number.

Actualización: 29 ABR 2019 a las 22:49

TELLURIAN 2.6 CHANGELOG

Creatures:
- Added ostrich
- Remade mantis shrimp
- Several limbscaling adjustments to both new and existing stock animals

Maps:
- Added a six player variant of Hill Fort, created by Bchamp and Steve
- Added Breach, previously only available in the Tellurian Map Pack
- Reworked Boardwalk: amount of resources has been reduced and minor terrain fixes

Balance:
- Melee damage on ranged units now costs more
- Significant increase to electricity cost of deflection armour at high levels
- Increase to poison cost
- Increase to overpopulation cost
- Plague nerfed
- Frenzy nerfed
- Stock luas adjusted to slot certain units in their "correct" levels (e.g. killer hyenas@L5)
- Nerfs to kangaroo HP and damage
- Pack hunter removed from velvet worm. Sonic damage added.
- Mantis shrimp defense reduced, speed increased
- Hercules beetle speed increased
- Snail base speed increased (will now scale properly)
- Anti-Air Towers take longer to build and have 50 more HP
- Level IV research cost increased to 1000 coal and 2000 electricity

AI:
- Drastic changes to the game's AI in order to cause it to behave more intelligently and more similarly to a human opponent, with less reliance on resource bonuses.
- Also includes a suite of addons that may be enabled in order to further customize the AI's behavior. Please note that the AI is able to perform all of the following tactics naturally, but selecting one of these addons will ensure it always performs the desired tactic. For best results, play on Hard or Expert difficulty.

L2 Rush:

The AI will tech to level 2 quickly and engage the player aggressively.

Slow L2:

The AI will research level 2 slowly, focusing on economy over combat. Not recommended for 1v1s.

Proxy Rush:

The AI will attempt to surprise the player with a level 2 rush from a forward Creature Chamber built near the player's base.

Fast L3:

The AI will make reaching level 3 quickly its primary goal for the early game.

No Tactics:

The AI will not perform any of the tactics described above.

Reduced Resources:

Hard and Expert difficulties receive a nerf to their respective resource bonuses.

Miscellaneous:
- Added French localization

Actualización: 20 MAR 2019 a las 13:56

Restored some missing loading screens again.

Actualización: 23 FEB 2019 a las 12:36

Corrected errors with henchman and gyrocopter stats:

- Henchmen now display both land speed and water speed
- Gyrocopter stats now actually display

Actualización: 11 ENE 2019 a las 15:22

Updated Russian translation.

Actualización: 5 ENE 2019 a las 12:08

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