Killing Floor 2

Killing Floor 2

Training Simulation (Legit perk leveling)
Ergebnisse 1–4 von 4
Update: 23. Mrz. 2016 um 5:15

V2 Hotfix:
Minor graphic tweaks (Static shadow)
Fix spawn location, add new boss spawn location, fix some path node not work
Fix block volume not block player
fix some minor bug

Update: 23. Mrz. 2016 um 1:46

V2 Release:
Upgraded static shadows, tweaked performance. (Cheap 100$ graphic card can play max setting without HBAO)
Added Skylight for less dark
More path nodes
Add 4 crawler spawn volumes in roof of the house

Update: 21. Mrz. 2016 um 3:39

Release V1:
Enabled static shadow
Enabled light shafts (Can turn off by going to graphic settings)
Better rendering, Trader pods now using enviroment light
Better zed teleporting! Big zeds always spawn in the house (Except for Boss)
Less warning for map assembly

Update: 20. Mrz. 2016 um 22:25

Private Release 19/3
No static shadow (That means Shadow setting set to high and below will don't have any enviroment shadow)
S**T Graphic, ton of bugs, too much spawn volume make zeds teleport too near :D