Killing Floor 2

Killing Floor 2

HorzineExpress
Menampilkan1-10 dari 22 kiriman
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Pembaruan: 3 Mar 2019 @ 4:45am

- improved pathing
- boss will spawn in front of train
- zeds will teleport in front of train if not close enough

Pembaruan: 15 Jun 2018 @ 6:24pm

Update:
- reduced draw distance and increased fog to improve performance.
- Removed lights from fog to improve performance

Pembaruan: 27 Mei 2018 @ 2:46pm

- some spawns didn't have "out of sight" checked.
- fixed teleporting of zeds only being applied to clientside
- optimized spawn triggering for upcoming area to be closer to train

Pembaruan: 26 Mei 2018 @ 12:45am

- Train will stop if no zeds are near
- Cliff and Fire/Rock area spawns are on the ground level now
- Made poison gas more noticable

Pembaruan: 17 Mei 2018 @ 2:11pm

- ladders have been added to the train! You can now get on top of it, but so can the zeds.
- Improvements to spawn system

Pembaruan: 7 Mei 2018 @ 3:39pm

Pembaruan: 3 Mei 2018 @ 8:41pm

- Zeds will only spawn near train with a new spawn system in place
- Endless boss spawn fixed

Pembaruan: 26 Apr 2018 @ 1:36pm

- Fixed spawning. Shutoff all spawn at start, then only the ones in front of the train will be turned on as it passes and or is near.
- Any teleporting to train issues should be fixed.
- The zeds teleporting to the train should be fixed if they are far away. Please report if this is not the case.
- Boss will spawn in the correct area now

Pembaruan: 17 Apr 2018 @ 3:01pm

Pembaruan: 14 Apr 2018 @ 12:28pm