Natural Selection 2
NS2 GunGame
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Обновление: 15 апр. 2017 в 7:26

resupply grenades after 3 seconds

Обновление: 8 февр. 2017 в 11:26

Progress GunGame 0.33 RC
- tweaked sources to support dynamic leveling

Обновление: 29 авг. 2016 в 8:33

Progress GunGame 0.32 RC
- rewritten support for GunGame bots (withs with Exos and Jps)
- fixed few erros from ns2 original (orrirs rarely in vanilla ns2, but frequently in GunGame as it's more intense game)

Обновление: 11 юни 2016 в 22:16

Progress GunGame 0.31 RC
- Fix GunGame were stuck forewer in newly introduced (unwanted) game state WarmUp in b302. It's fixed that game never goes o WarmUp state as gungame has it's own warmup with "red" level progress icons implemented.

Обновление: 23 май 2016 в 12:11

Progress GunGame 0.30 RC

- fixed error with giving guns to dead players (happend when you lost level)
- new mod preview screen (thanks Dopy!)
- starting to implementing new endgame page (art by Dopy)

Обновление: 22 апр. 2016 в 13:46

Progress GunGame 0.29 RC
* Power-ups are now fully functional, mappers can choose which kind of powerups htey want to drop by entity.
* Random powerups feature were dropped, as it might give too much boost to recieve all three types from one points. BTW: it's very hard to implement prevention of stacking of power-ups (can be buggy)
* fix for removing "NO COMANDER" red message below minimap on marine HUD
.. ns2+ is bringing it back to life (making it transparent do the trick)
* added medpack, ammopack powerups on gg_bacig and gg_match

Обновление: 8 апр. 2016 в 13:39

Progress GunGame 0.28 RC
* removed "NO COMANDER"red message below minimap on marine HUD .. was so anying when you know it's there
* added various signs on gg_match map to orient players which is blue/orange side
* added cat pack boost on gg_match map

Обновление: 2 апр. 2016 в 6:48

Progress GunGame 0.27 RC

* Screens when maps are loading (finally).
* Experimental powerup implementation. CatPack is dropped once a 24sec on map gg_basic. Try to find it!
* polishing pre-game length

TODO:
- find how to load and use json configuration file (same as NS2+ is using) to allow server admins change some values like pre-game length etc.
- Implement powerups drop type (medpack, ammopack, catpack or random) to map entity. And add more around maps once accepted by players.

Обновление: 1 апр. 2016 в 13:48

Progress GunGame 0.26 RC

* Added 30sec pregame length. Players can join, level/exp indicators are colored red (for visual feedback) but level progress with kills is disable since game start.
* Ability to change spawn protection time per map by settings duration in ns2_gamerules entity (default to 3 seconds)
* Begin discussion with @Brute to find Exos respawn issue (he probably found serious bug there) ...

Обновление: 28 март 2016 в 13:31

Progress GunGame 0.25 RC

* Shaders for linux should be fixed (explicit casting to float for clamp method).