Men of War: Assault Squad 2

Men of War: Assault Squad 2

RobZ Realism mod
Εμφάνιση 61-70 από 97 καταχωρίσεις
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Ενημέρωση: 16 Φεβ 2017 στις 18:48

Update 1.23.8
- Added delay on jeeps/kubels at the start
- Added new skins for partisans, german officer, german medic, US medic, british tankcrew/com and soviet marines
- Added info description for all ammunition crates
- Added No arty/mortar gamemode
- Changed british squadleaders to have helmet
- Changed prices on jeep/kubel/motorbikes
- Changed stuh42 and brummbär from tank destroyer to support weapons menu
- Changed canadian riflemen to carry lewis gun ammo instead of bren mags
- Changed some tank break and explosion FX
- Decreased HMG tripods aim speed (MG42/34,maxims,vickers,30cal,50cal... and so on)
- Decreased car MG aim speed
- Fixed frontlines gamemode
- Increased mobility for light-medium AT guns
- Increased horizontal and vertical turn speeds for light-medium AT guns
- Increased cost of KV2 MP and SP in 1941
- Increased 120mm mortar price for soviet in 1941
- Increased accuracy for 95-105mm assault guns (Stuh42, cromwell 95, sherman 105)
- Increased sandbag durability vs small arms fire
- Removed .50 cal machineguns on british sherman tanks

Ενημέρωση: 5 Φεβ 2017 στις 13:43

Update 1.23.7
- Added 95mm HEAT shells from Cromwell 95
- Added new ammunition crates with special ammunition like APCR,HEAT,APDS,HVAP,WP
- Changed all sherman tanks speed and mobility according to engine used in that variant
- Changed Alamo 5v5 to 4v4
- Changed bolt action AT rifles to have better accuracy than semi-auto variants
- Changed Dickermax and Sturer emil to "all" setting only
- Changed ammo capasity of Kubel and Schwimmwagen MG42s from 50 to 250 rounds
- Changed Waffen-SS Oberschütze to have camo helmets instead of gray helmets
- Changed SS random camo to only use the green summer pea dot camo as the brown one looks out of place due to brown overlay (may be fixed later)
- Changed officer MP description to state that the officer reduces CP by 20
- Changed Panzergrenadier squadsetup to include 2 panzerfaust infantry and 1 MG
- Changed Panzergrenadier panzerfaust infantry to carry k98 rifles instead of mp40s
- Decreased price of Volkssturm squad
- Fixed Pak44 AI targeting
- Fixed Panzergrenadier MG man missing helmet
- Increased AT grenade accuracy
- Increased grenade damage zone slightly
- increased HE shell blastwave max range slightly
- Reduced all small arms accuracy by 10-20% (depends on the type of weapon)
- Reduced HEAT shell accuracy for small sized howitzers
- Removed HEAT shells from heavy ammo trucks/crates
- Reworked multiplayer coding to allow different prices/delays according to year (allows for much greater balance)
- Reworked pricing and delays in 40,41,42,43 and slight changes in 45 to balance early years

Ενημέρωση: 11 Δεκ 2016 στις 13:08

Update 1.23.6
Critical patch
- Fixed 50 missing tag errors for magazine and weapon entities (should reduce crash chance in multiplayer games when loading the map)

Ενημέρωση: 11 Δεκ 2016 στις 4:37

Update 1.23.5
- Added Big hedgehog type
- Added M115 203mm artillery gun for USA
- Added 21cm Mörser 18 for Germany (210mm arty gun)
- Added 5cm Grw 36 for Germany (50mm Mortar)
- Added BL 4.5 Inch artillery gun for UK (114mm arty gun)
- Changed medium tanks and above will now crush small hedgehogs (big hedgehogs needed now)
- Changed offciers to have negative CP, meaning you can increase your army size by buying an officer
- Changed recoil and lowered accuracy of all PPSh
- Changed some combat only maps to have Assault zones aswell
- Changed LCVP to have 32 seats instead of 14, giving a total capacity of 35 men
- Changed explosion FX of 50-60mm mortar shells
- Fixed german menu issue where you could not buy MG34,42 and 2cm flak with "all" setting (added new menu button)
- Fixed aim issue with the US 4.2 inch mortar
- Fixed some combat maps didnt have enough spawn points and crashed
- Fixed Leningrad flags and unpassable bridge
- Improved AI cannon aiming, reduced aiming tolerance from 2 degrees to 0.1 degrees, meaning the AI will no longer prefire (fire before fully aiming at the target)
- Increased accuracy of MP38 and MP40
- Increased mortar range and decreased accuracy
- Increased sandbag build time from 15 secounds to 30 secounds
- Removed Maus from frontlines

Ενημέρωση: 13 Νοε 2016 στις 11:02

Update 1.23.4
- Added MG barrel case for german MG infantry
- Added new british skins and headgear with proper ranks
- Added Highlanders to UK
- Added Canadian infantry to UK
- Added paratroopers to UK
- Added new G41 and MP38 models
- Changed Humber price, 220 to 240
- Changed soviet SMG squad price from 111 to 122
- Changed AT rifle effectiveness vs motorbikes and cars, now its very effective vs those vehicles
- Changed small arms fire effectiveness vs cars, easier to kill
- Changed price and timer of 37-40mm autocannons of all nations with such weapons
- Changed Gaz 4x maxim timer from 30 to 90 secounds
- Changed burst length of MG34 and MG42
- Fixed japanese banzai chargers desc name in 1942

Ενημέρωση: 22 Οκτ 2016 στις 5:29

Update 1.23.3
- Added 4v4 Creek map (Made by Sirhinkel)
- Changed vickers mg to have limited arc instead of 360 rotation
- Fixed 2xMG34 using wrong ammo on Panzer I and Panzer III Ausf. E
- Fixed Jagdpanther MG ammo error
- Fixed oversight with bazooka jeep only having 40m range

Ενημέρωση: 17 Οκτ 2016 στις 11:18

Update 1.23.2
- Added new historical Gebirgsjäger models
- Fixed critical error with MG ammo for jagdpanzer IV L/70
- Improved offmap mortar barrage to work a lot better

Ενημέρωση: 9 Οκτ 2016 στις 11:42

Update 1.23.1
- Added new big bullet FX hit on snow
- Changed some FX
- Changed some tracers
- Changed artillery accuracy at closer ranges, decreased
- Changed some soviet infantry loadouts to match historical accuracy rather than model accuracy
- Changed delay of early german sdkfz flak vehicles to more match other nations
- Changed night weather to be darker
- Changed chances on explosive cook-off variant to be more common
- Changed knee mortar (Type 98 grenade discharger) accuracy, increased
- Fixed bug where the engine of vehicles could not be toggled if the track was broken
- Fixed bug where small arms bullets would make a water splash FX on snow
- Fixed M36 and M36B1 muzzle fx bone
- Fixed all skrimish missions to work with new ammunition

Ενημέρωση: 24 Σεπ 2016 στις 17:03

Update 1.23.0
- Added new magazine and ammunition for all small arms
- Changed ammunition of all solders, all vehicles, all cannons and all MGs to contain historically correct ammunition and magazines
- Changed the bullet damage system to be far more advanced depending on bullet calibers (7.62 pistol, 8mm pistol, 9mm pistol, .45 pistol, 30 carbine, 7.92 kurz, 6.5mm rifle, 7.62mm rifle, 7.7mm rifle and 7.92mm rifle)
- Fixed blue spider medics

Ενημέρωση: 21 Σεπ 2016 στις 10:26

Update 1.22.8
- Made the mod work with game version 3.260
- Added new Jagdtiger model
- Added new M7 Priest model
- Fixed some wrong weapon skill levels on BAR men
- Fixed some overlooked health percentages in breed files
- Edited some bullet hit FX and very large muzzle fx