Garry's Mod

Garry's Mod

Star Wars Vehicles: Episode 2
Wyświetlanie 11-20 z 24 pozycji
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Aktualizacja: 20 marca 2016 o godz. 12:19

Sentinel:
  • Fixed error on destruction

Lambda:
  • Added new engine effects

Acclamator, Munificent:
  • Fixed ships not being healed when within radius

Aktualizacja: 10 marca 2016 o godz. 13:22

Star Destroyer, Republic Cruiser:
  • Fixed weapons being removed by GMod's stupid "crazy physics" system

Aktualizacja: 10 marca 2016 o godz. 13:10

Ignore this update. I screwed up.

Aktualizacja: 7 marca 2016 o godz. 11:47

Lambda, Consular, Blockade Runner:
  • Fixed only one passenger being accessible

Aktualizacja: 4 marca 2016 o godz. 14:06

General:
  • Added Bloodfin Speeder
  • Added Consular-class Cruiser
  • Fixed bugs and errors

Aktualizacja: 23 lutego 2016 o godz. 14:06

General:
  • Fixed problems caused by GMod Update
  • Moved Blockade Runner, Lambda, LAAT, Sentinel here from Episode 1

The vehicles have been moved over due to addon size issues (Without moving them I would not have been able to update this pack)

Aktualizacja: 13 lutego 2016 o godz. 12:06

General:
- Updated to be compatible with latest Episode 1.

Aktualizacja: 12 lutego 2016 o godz. 12:58

Capital Ship Update

This update contains two "Capital" ships for both the Republic and CIS
These vehicles have ship bays. When in the bay or close to the ships, you will
be healed and if the Capital ship should jump to lightspeed, you'll be taken with it.


General:
- Added Acclamator
- Added Munificent

Aktualizacja: 31 stycznia 2016 o godz. 15:03

General:
- Removed Episode 1 "subscribed" check

Star Destroyer:
- Fixed hull display

Aktualizacja: 31 stycznia 2016 o godz. 9:52

General:
- Added Star Destroyer
- Added XJ-6 Speeder
- Added Delta-7
- Moved Snowspeeder to here.
- Moved Storm IV to here
- Moved Geonosis Fighter to here
- Moved STAP here

Snow Speeder:
- New model
- New engine sound

STAP:
- Added new engine sound