Space Engineers

Space Engineers

Light Block Improvements - easy control panel access
Exibindo entradas 1–10 de 14
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Atualização: 26/out./2019 às 15:57

- Increased interactible area for large corner lights' terminals.
- Fixed small corner lights' LOD1 texture on the bulb being misaligned.
- Fixed interior lights not using their LOD 3 and 4.

Atualização: 25/out./2019 às 15:43

- Rotated light dummies for rest of blocks too.

Atualização: 24/out./2019 às 18:20

- Flipped light dummy in spotlight models as its orientation is used now.

Atualização: 21/set./2019 às 9:20

- Fixed emissives not imitating light behavior properly.
- Mod now restores vanilla model/settings on world unload so loading other worlds without the mod doesn't still use this mods' model.

Atualização: 8/out./2018 às 16:15

- Fixed compile error from the previous update.

Atualização: 8/out./2018 às 1:02

- Fixed light bulbs being black for player host.

Atualização: 2/mar./2018 às 16:07

- Fixed shading in small spotlight LOD1 + some tweaks to small spotlight's models.

Atualização: 14/fev./2018 às 3:08

- Added terminal access to corner lights
- Improved corner lights models
- Fixed spotlights emissives not blinking with the light.
- Emissives are now controlled entirely by the mod script to have better bulb colors.

Atualização: 22/jan./2018 às 1:46

- Added interactive terminal to spotlights as well.
- Replaced SBC overwrite with a script that edits only the needed values.
- Improved emissivity that shows light color when turned off as well.
- Added a fix for the vanilla issue where lights barely turn on/off, affects all lights (modded too).
- Re-added flares as they better now.
- Old smallship interior light block now gets replaced automatically with the new vanilla smallship interior light.

Atualização: 16/mai./2017 às 20:26

- Increased largeship interior light's max radius to 20m to match the vanilla counterpart.