Don't Starve Together

Don't Starve Together

Modify Ownership
Zobrazuje se 1–10 z 13 položek
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Aktualizace: 17. dub. 2016 v 5.31

Version 1.1.2

Compatibility fix for Moderator Commands [fork] mod.

Aktualizace: 29. bře. 2016 v 13.59

Version 1.1.1

Window is now draggable with a mouse (temporarily during the session, new position is not saved).

Aktualizace: 20. bře. 2016 v 12.50

Version 1.1.0

Fixed display of long names of buildings in the window.
Fixed displayed and allowed names when Add_AllowOnlineOnly=true (replaced AllPlayers with TheNet:GetClientTable()).
Added translations support.

Aktualizace: 14. bře. 2016 v 13.22

Version 1.0.9

Ownerlist check (client-side) changed from assert to message and log print.

Aktualizace: 9. bře. 2016 v 20.51

Version 1.0.8

Fixed crash when trying to add/del owner while other player makes the entity public.
Improved startup ownerlist check.
UI - added Case sensitive and Auto filter checkboxes.

Aktualizace: 26. úno. 2016 v 17.18

Version 1.0.7

Ownerlist check changed from assert to message and log print.

Aktualizace: 24. úno. 2016 v 12.47

Version 1.0.6

UI - incorrect input screen cancels on ESC.
UI - textbox submitting on ENTER, autocompleting on TAB.
UI - added some sounds.
UI - closing window by pressing ESC doesn't show pause dialog screen.

Aktualizace: 7. úno. 2016 v 2.49

Version 1.0.5

New configuration option - default modify mode.
Added Moderator Commands mod interaction.
New configuration option - log level.
New configuration option - server-wide hotkey.
String.split test now prints less into the log (only the first failed subtest).
Modify ownership prompt is no longer displayed for inventory items.

Aktualizace: 25. led. 2016 v 1.55

Version 1.0.4

Added player cache.
Added limiting of maximum number of owners of one building.

Aktualizace: 17. led. 2016 v 12.41

Version 1.0.3

Empty space when buttons are hidden is reused.
Workaround for Moderator Commands mod's string.split function override - use own function definition, don't error out on failed test, just print the message.