Sid Meier's Civilization V

Sid Meier's Civilization V

Future Worlds
Mostrando 11-16 de 16 aportaciones
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Actualización: 18 MAR 2016 a las 10:59

-Updated several unit flag icons
-Drone UAV and Biodrone modified to be less powerful and more consistent with previous ranged units
-Organic Infantry and Biotrooper modified to be more distinctive in role and abilities
-Marine now upgrades to Organic Infantry
-Battleship now upgrades to Arsenal Ship
-Nature Preserve improvement now has a visible model
-Generator improvements can no longer be built adjacent to each other
-Server Hub no longer costs maintenance

Actualización: 9 FEB 2016 a las 5:50

(Hopefully) fixed issues where building requirements and upgrade paths were broken due to changes made in the last patch

Actualización: 23 ENE 2016 a las 8:24

Fixed problems with UAV icons
Fixed problem with Accelerator replacing Academies with City Ruins instead of HERCs and Phlous Mutagen not replacing Synthecologies with Mutacologies

Actualización: 17 ENE 2016 a las 16:19

-Fixed an error that was causing the model for the UAV not to appear.

Actualización: 17 ENE 2016 a las 13:58

-Replaced Power Armor Infantry model with a new one
-Modified XML tags used for buildings, wonders, units, and improvement to hopefully avoid mod conflicts
-Corrected an error in the Lua code for the Feedsite Hub that caused it to spawn Floating Gardens in the capital.

Actualización: 9 ENE 2016 a las 9:43