Windward

Windward

TSFRMod
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Mis à jour le : 9 févr. 2016 à 15h51

Version 30
New Experimental Feature: Added a new slash command called /downgradeMyItems which will automatically go through the inventory (not equipped or vault) and permanently scale down each item to the current level of the player if (and only if) the item is currently higher level than the player. Now if you are grouping with friends and doing high level open world content, you don't just have to blindly sell everything, you can scale things back down to your level to use them.

Various Bug Fixes on boarding.

Mis à jour le : 2 févr. 2016 à 17h51

Version 29

Mis à jour le : 1 févr. 2016 à 18h22

Version 28
Bug Fix: Factional Zone control rewards will now properly work when a player is in an instance.

Feature Updates:
Factional zone control rewards will now output a message to the chat box when they apply, for better visability.
Adding a little extra messaging to boarding attempts, specifically when it is time to attempt a faction switch on the target.

Known Issues:
Boarding is still having issues keeping the target at no speed/mobility.

Mis à jour le : 20 janv. 2016 à 20h18

Version 27

Mis à jour le : 20 janv. 2016 à 17h54

Version 26
Getting an enemy NPC below 10% health with a boarding action will now convert that NPC to your faction.

Mis à jour le : 20 janv. 2016 à 10h09

Version 25
Bug Fix: Dying in instances once again will interact with the loss of item system
Bug Fix: Hitting an NPC with the new Soothing Barrel will no longer throw a bad destroy error.

Balance Update: Reduced the amount of healing the Sooth Barrel does to both sails and hull.

Mis à jour le : 19 janv. 2016 à 17h23

Version 24
Added two new "special" ammo items:
A Soothing Barrel launcher which heals for less than the Water Barrel but also heals sails and removes slows.
A Marine Boarding party which enables a close range attack that deals damage based on your own Hull and that bypasses armor. Both Attacker and defender must be going slowly to board.

Known Issues: Dying inside an instance is once again throwing a null error.

Mis à jour le : 18 janv. 2016 à 12h54

Version 23

* Factional Reward Grant now scales by level
* Rapid Fire bug fixing changes that are mostly impacting not yet ready for public consumption, but are in place for testing on TSFRNet.

Mis à jour le : 18 janv. 2016 à 12h41

Version 22

Mis à jour le : 17 janv. 2016 à 13h54

Version 21