Invisible, Inc.

Invisible, Inc.

Mist - agent mod
Ergebnisse 11–18 von 18
< 1  >
Update: 8. Mrz. 2016 um 0:53

Thanks to VAlex(Alvic) and Wodzu_93(Adamk1993r) who separatedly convince me to do it, hud fix: cover shields, camera "rec" message etc works with wireframes off.

Update: 5. Mrz. 2016 um 7:32

There was very uncool mistake (by accident Tony's body wasn't allowed to be dragged), that I made long time ago (or not so old, when modding support was added?) in Pedler mod and it was copied to all my other agent mods =\
I guess not a single mod user ever had Tony shot or knocked out.

Anyway I updated it, and all other my agent mods.

Update: 16. Feb. 2016 um 7:38

File to manually change mod into Russian added. ~5KB, shouldn't bother you if you don't need it.

Update: 17. Dez. 2015 um 9:09

Just single letter fixed.

Update: 3. Dez. 2015 um 8:41

+ repainted Decker's revolver

Update: 2. Dez. 2015 um 7:35

Animation for archive Decker will be overwritten now: his hat stops to be invisible at certain poses without overlay/wireframe.

Update: 1. Dez. 2015 um 13:03

Thanks to wodzu_93 (author of Extended Programs mod) and code that he provided, guards vision cones updates immediately now.
Also added option to play with recoloured Hand Cannons (stylized to images of handguns from intro video, pics and steam emoticon), kind of WIP.

Update: 30. Nov. 2015 um 12:08

Nothing here, just released.
What you were expecting, huh?