Space Engineers

Space Engineers

[RETIRED] Whip's Optical Missile Guidance Script
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更新于:2016 年 8 月 27 日 下午 9:16

Revision 9.2
Internal Version 52
  • Re-enabled missile spiral trajectory by default

更新于:2016 年 8 月 27 日 下午 9:16

Revision 9.1
Internal Version 52
  • Set vertical and horizontal impact point offsets to zero by default

更新于:2016 年 8 月 27 日 下午 9:10

Revision 9
Internal Version 52
  • Added in configurable vertical and horizontal offsets to the missile impact point (suggeted by tankmayvin)

更新于:2016 年 8 月 27 日 下午 8:05

Revision 8
Internal Version 51
  • Optimized code operations to use less performance heavy functions (Minimized Vector3D.Length() calls)
  • Fixed issue where connectors would not detach properly as I was using "SwitchLock" instead of "Detach"

更新于:2016 年 8 月 15 日 下午 5:12

Revision 7
Internal Version 50
  • Changed how the spiral trajectory is calculated. Now based on angular deviation as opposed to radius. See the GIF here for a demonstration: https://gfycat.com/ImpeccableTerrificJavalina
  • Re-enabled spiral trajectory by default (accidentally turned this off on rev6)

更新于:2016 年 8 月 15 日 下午 4:43

Revision 6
Internal Version 49
  • Changed how time is counted by the script. Should lead to more reliable performance under varying simspeed conditions

更新于:2016 年 7 月 6 日 下午 9:58

Revision 5
Internal Version 45
  • Changed "missileNumber" type from <int> to <string>
    This will allow users to use more thatn 10 missiles by naming single digit missiles with tags like "Missile 01"

更新于:2016 年 7 月 6 日 下午 8:42

Revision 4
Internal Version 44
  • Added in turret support for the Shooter Reference block

更新于:2016 年 6 月 15 日 下午 3:06

Revision 3
Internal Version 43

I rewrote the majority of this code. Below are major changes
  • Added spiral trajectory
  • Added drift compensation
  • Reduced amount of updates per second
  • Added rotor and connector support for release systems
  • Added reactor support for power systems
  • Added PID controller
  • Restructured naming system
  • Added automatic thruster direction detection
  • Added maximum guidance time to reduce lag (5 minutes by default)

更新于:2015 年 11 月 11 日 下午 7:30

Revision 2
Internal Version 3
  • Cleaned up code
  • Added more safety features: missile will not fire if you do not have all necesarry blocks. The script will also alert you to whick blocks you are missing.