Left 4 Dead 2
600+ Sounds (Misc)
Mostrando 11-20 de 24 aportaciones
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Actualización: 4 DIC 2016 a las 8:51

-Changed "buttons/button4.wav"
-Reduced the volume level of "common/wpn_hudoff.wav" (plays when switching through weapons).
-Updated "items/item_pickup.wav" AGAIN.
-Updated "vehicles/v8/v8_idle_loop1.wav" and "van_idle_loop1.wav". These are just used for the scenery of The Sacrifice campaign.

Actualización: 26 NOV 2016 a las 12:38

-Updated 7 files in folder "doors".
-Added/updated several button sounds.
-Removed all custom files in directory "music/glimpses", as they were unfitting to the atmosphere of the game.
-Removed "southofhuman.wav", as the changes made to the sound did not accomplish anything.

Actualización: 26 NOV 2016 a las 12:38

-Updated 7 files in folder "doors".
-Removed all custom files in directory "music/glimpses", as they were unfitting to the atmosphere of the game.
-Removed "southofhuman.wav", as the changes made to the sound did not accomplish anything.

Actualización: 25 NOV 2016 a las 8:04

-Putting this version out to test if the engine error of the Nov. 25 patch has been fixed.

Actualización: 25 NOV 2016 a las 8:04

-Putting this version out to test if the engine error of the Nov. 25 patch has been fixed.

Actualización: 24 NOV 2016 a las 16:25

-Removed some music cues.
-Updated "orch_hit_csharp_short.wav" (plays when picking up a weapon upgrade).
-Updated door sounds.

Actualización: 4 JUL 2016 a las 9:58

-Removed several audio files to avoid compatibility issues with 600+ Sounds (Ambience).
-Added in some audio files that were previously missing.

Actualización: 18 JUN 2016 a las 11:29

-Fixed some compatibility issues with 600+ Survivors Part 1.

Actualización: 18 JUN 2016 a las 11:25

-Updated several door sounds.
-Added SFX to various music cues (e.g. Pukricide, when you get hit with Boomer vomit).
-Updated several voice lines for various NPCs.

Actualización: 8 DIC 2015 a las 12:02

-Added misc. radio noises in each of No Mercy's Chopper Pilot and Blood Harvest's Soldier's voice lines.