Space Engineers

Space Engineers

Reavers: Terror of the Verse
Visar 1–10 av 29 poster
< 1  2  3 >
Uppdatering: 18 sep, 2022 @ 9:22

Combat Phase Requirement Added

Uppdatering: 3 feb, 2022 @ 10:43

- Several Grids have had weapon adjustments to accommodate the Warfare 2 update
- Some larger Reaver ships can lock onto Jumping ships and follow their warp signature

Uppdatering: 11 nov, 2021 @ 10:16

- Minor fixes to Presence triggers

Uppdatering: 10 okt, 2021 @ 17:28

- Refactored SpawnGroups to better utilize new structure provided by Modular Encounters Systems
- Havelock encounter now public
- Some Reavers can now spawn in groups of 2

Uppdatering: 3 mar, 2021 @ 8:25

Uppdatering: 27 feb, 2021 @ 15:41

- Reduced frequency of Scream Broadcasts
- Randomized Effect when RivalAI Block is Compromised/Destroyed
- Optimized Larger Encounter Autopilot
- Added Boss Encounter (courtesy of Ball & Chain Gang Community)

Uppdatering: 31 jan, 2021 @ 12:49

- Fixed some issues in Autopilot Profiles
- Added Cockroach Encounter if using any of Splitsie's Assertive mods
- Stopped screaming broadcasts after a few attempts (in case a grid gets stuck and is just screaming until you deal with it)

Uppdatering: 19 dec, 2020 @ 22:02

Uppdatering: 12 dec, 2020 @ 12:27

Uppdatering: 12 dec, 2020 @ 12:14

- Added randomized patches of Heavy Rust and Battered Armor to spawns.