Garry's Mod
gm_opencity
Mostrando 11-20 de 25 aportaciones
< 1  2  3 >
Actualización: 10 NOV 2018 a las 9:30 a. m.

Ehhh. I'm not sure anymore. But something was changed for sure. I guess more details, added (sort of) working APCs, fixed some fade distances, changed outpost near police station, other minor changes.

Actualización: 31 MAY 2018 a las 11:03 a. m.

Added somewhat detailed city surroundings, added three snipers to them. Removed two old snipers at police station. Made Barneys a nice tea party, with cake. (But cake is a lie.) Hopefully better FPS at underground areas. Citizens now come from outside the playable area. Added locks to some doors. And some other minor updates and fixes.

Actualización: 31 MAY 2018 a las 11:01 a. m.

Actualización: 26 MAY 2018 a las 4:43 p. m.

Improved lighting effects, added some structures to one of the rooftops, added light to the metal detector, added shop to one of the buildings (WIP), fixed fade distances on some props, fixed some more minor bugs.

Actualización: 21 MAY 2018 a las 6:23 a. m.

Removed the sky bridge. (Map icon wasn't updated because I'm lazy.) Expanded the river, minor details added, you can now do Odessa missions, added the park, added some stuff to the rooftops, added metal detector to the subway station, tweaked police logic.

Actualización: 15 MAR 2018 a las 4:07 p. m.

Added walking citizens to the streets, minor bug fixes, some details added.

Actualización: 14 MAR 2018 a las 7:00 p. m.

Added police station, removed weapon shop, removed shop next to the weapon shop, added some cars (wink wink), moved some citizens into their apartments, added some detail and minor changes to the layout.

Actualización: 6 MAR 2018 a las 2:44 p. m.

Hardcore Update: Added Metropolice, New Building, Expanded Underground, Removed Hitman Job Leftover Easter Egg, Added New Supersecret Bonus Location, Added More Health Kits and Armor, Weapon Stashes Added, Changed Some Minor Details.

Actualización: 22 ENE 2018 a las 1:36 p. m.

Minor changes to the white building and ... Well, it has something to do with combines, figure out for yourself. ;)

Actualización: 14 ENE 2018 a las 3:40 a. m.

Removed a lot, added one big building.