Garry's Mod
CS:GO Knives SWEPs
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Actualización: 7 SEP 2015 a las 11:45 a. m.

-- Reduced the size of addon. Srcds should now download it properly.

Actualización: 5 SEP 2015 a las 7:55 a. m.

-- Added skins: Boreal Forest, Case Hardened, Damascus Steel, Forest DDPAT, TIger Tooth;
-- Several improvements and optimizations...

Actualización: 1 SEP 2015 a las 1:20 p. m.

-- Added skins for all knives: Slaughter, Ultraviolet;
-- Added 'missing' Night skin for Karambit;
-- Removed pickup restriction as it caused bugs.

Actualización: 31 AGO 2015 a las 1:38 a. m.

-- Fixed attempt to call method 'GetViewModel' (a nil value);
-- Fixed a bug when the skin was kept after switching weapon;
-- The players no longer can pickup knives from the ground if they already have the same knife with the same skin.

Actualización: 30 AGO 2015 a las 9:58 a. m.

-- Added these skins for all knives: Crimson Web, Fade, Night. They will appear as separate knives.

Actualización: 29 AGO 2015 a las 3:19 a. m.

-- Completely re-written attacking part of code;
-- Added lag compensation mechanism;
-- For entity detection the hull detection is now used instead of hitscan;
-- The knives won't headshoot anymore.

Actualización: 27 AGO 2015 a las 5:24 a. m.

-- Reverted previous change in inspecting system. Now it works on this way:
-- Weapon will be re-inspected even inspecting animation still playing;
-- If you want to loop animation, press R repeately (not just holding it!).

Actualización: 27 AGO 2015 a las 4:01 a. m.

-- Changed the way how inspecting work, so the inspecting won't start again until looking animation lasts;
-- Re-adjusted positions of some knives on view model.

Actualización: 26 AGO 2015 a las 11:53 a. m.

-- Added Default T knife.

Actualización: 26 AGO 2015 a las 8:53 a. m.

-- Fixed weird animations on butterfly;
-- FIxed sound spam on falchion (hopefully).