Space Engineers

Space Engineers

Paint Gun - realistic painting for survival + special creative features
101-110 van 113 items weergegeven
< 1 ... 9  10  11  12 >
Update: 20 mrt 2016 om 3:59

- Improved spray effects and sounds. The spray also uses the player's picked color.
- Added client side config file (see description on where to find it).
- Synchronized player colors, you can now see the color other people use on paint guns.
- Added the ability to pick a color from a player (just aim at a player in color pick mode).
- Improved HUD messages.
- Tweaked the paint gun mesh and texture's metal and glossy to be less reflective.
- Tweaked the minimal range from 1.5m to 1.6m, this will allow easier aiming at floor blocks while standing inside another block's cell.
- Fixed 'shooting' at a non-finished block caused it to start its damaged effects.

Update: 10 mrt 2016 om 23:06

- Fixed MP clients losing ammo when firing without actually painting a block;
- Fixed logger not initializing.

Update: 10 mrt 2016 om 19:43

- Changed the paint gun model to contain the magazine attached
- Made the attached magazine have its top colored to reflect the currently selected color
- Added Shift+ColorMenu hotkey as an alias for /pg pick
- In color pick mode it will visually change the magazine top and the crosshair color of the aimed block until you click (or cancel, which will reset the color back).

Update: 18 feb 2016 om 22:05

- Fixed errors due to code changes in v01.122.

Update: 23 jan 2016 om 2:02

- Fixed not working in v01.118 due to API changes.

Update: 14 jan 2016 om 11:29

- Fixed not working in v01.117 due to API changes.

Update: 5 dec 2015 om 4:52

- Changed how block targeting works, it now has a 1.5-5m range that can paint at and if you go closer than 1.5m you'll get the block behind the cell (e.g. block behind an interior light).

Update: 5 dec 2015 om 4:47

(See next one)

Update: 4 sep 2015 om 13:55

- Reduced the hue difference required to remove the paint before re-applying new paint, it was 36 now it's 18, for example: if you're painting with hue 0 you can paint up to 18 hue without the tool removing the paint before applying the color.

Update: 3 sep 2015 om 18:54

- Fixed /pg rgb not working with some values;
- Workaround for damage effects on unfinished blocks touched by the paint gun's fake bullets, just click those blocks with the paint gun and it should fix them (if they actually have no damage that is);