Space Engineers

Space Engineers

Energy Shields
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Uppdatering: 9 jun, 2016 @ 11:12

Uppdatering: 7 jun, 2016 @ 16:17

- Network optimizations (multiplayer stalls fixed)

Uppdatering: 22 maj, 2016 @ 13:13

- Full rewrite, should result in MUCH more stability and better performance
- Visual shield effect added (First iteration, with performance in mind)
- New Configuration strucuture and options, include and leakage mode

Uppdatering: 17 mar, 2016 @ 13:03

Uppdatering: 13 mar, 2016 @ 16:11

- Minor code changes, nothing dramatic, maybe the ResourceSystem bug is solved with that.

Uppdatering: 14 jan, 2016 @ 11:01

- Fixed mod not working on new SE version

Uppdatering: 22 dec, 2015 @ 12:37

- Second attempt at fixing SESE Essentials issues

Uppdatering: 21 dec, 2015 @ 14:04

- For realz

Uppdatering: 21 dec, 2015 @ 13:11

- Potential fix for NRE in OnRemovedFromScene()

Uppdatering: 20 dec, 2015 @ 13:56

- Readded power changes
- First set of changes to fix SESE Essential issues, shields not concealed should operate normally again, but concealed shields will not carry over their current charge through concealment .