X Rebirth

X Rebirth

Miscellaneous Combat Tweaks
正在显示第 11 - 20 项,共 62 项条目
< 1  2  3  4  5  6  7 >
更新于:2016 年 4 月 8 日 下午 11:50

MCT v0.52

9.April 2016 - Miscellaneous IZ Combat Tweaks updated to v0.65

Fixed MICT ships targeting silly things like ad signs when attacking a station.

Fix was done via adding a size filter to the node that looks for station modules to switch targeting for movement to. (Adapted from the vanilla DO script.)

Thanks to debstar2610 for reporting the issue.

更新于:2016 年 4 月 2 日 上午 8:37

MCT v0.51

2.April 2016 - Miscellaneous IZ Combat Tweaks updated to v0.64

Changed the tweak in v0.63 to only apply to MICT ships. MICT ships that are in combat will not vanilla flee.

Also fixed a bug in 0.63.

更新于:2016 年 4 月 2 日 上午 5:24

MCT v0.50

2.April 2016 - Miscellaneous IZ Combat Tweaks updated to v0.63

Ships that are engaged in combat will no longer be distracted by piffling things such as impending doom.

All ships (regardless of whether they are MICT ships or not) that are engaged in combat will no longer use vanilla flee. Note that this does not include ships that have a "patrol" or "attack all enemies" order before they acquire and actually start attacking a target.

Many thanks to debstar2610 for asking about this, and to Marvin Martian for pointing out the fact and why it, in fact, does happen.

更新于:2016 年 3 月 19 日 上午 3:17

MCT v0.49

19.March 2016 - Miscellaneous IZ Combat Tweaks updated to v0.62

If the Teladi Outpost DLC is active, MICT Captains of the Teladi Phoenix, the Marauder Phoenix, and the Condor orient the front side of their ships toward their targets and try to maintain maximum range.

Thanks to Jonzac and Sparky Sparkycorp for advice on the matter.

更新于:2016 年 3 月 5 日 上午 11:56

MCT v0.48

5.March 2016 - Miscellaneous IZ Combat Tweaks updated to v0.61

Fixed cases where the Sucellus sometimes fails to properly orient on target.

Note: One case was not fixed since there appears to be a hard-coded limit to how vertical a ship can orient. Rather, if a MICT Captain of a Sucellus or Balor fails to orient the ship properly within a reasonable amount of time (15-45 seconds for a 5/5/5 captain), the captain attempts to recover by plotting a course along the plane of the ecliptic and jumping there. In tests so far, it only takes one step to recover.

If there are any more cases where Sucellus or Balors fail to effectively orient onto their targets, would love to have an opportunity to take a look at it again.

Thanks to GTAVC for reporting the issue.

更新于:2016 年 3 月 4 日 下午 2:01

MCT v0.47

4.March 2016 - Miscellaneous IZ Combat Tweaks updated to v0.60

Fixed a potential issue with boosting while in combat. Thanks to Dorknar for reporting the issue.

更新于:2016 年 2 月 27 日 下午 2:20

MCT v0.46

27.February 2016 - Miscellaneous IZ Combat Tweaks updated to v0.59

Sorted out my data reversion issue and tracked it down to restoring a project in UltraEdit because I didn't like how the layout was changed, of all things. (Some of my files are in SSD, and some in HDD, and that screws it up sometimes). Anyway, missed a spot in the reversion and updating in v0.58. That should be fixed now.

更新于:2016 年 2 月 27 日 上午 8:57

MCT v0.45

27.February 2016 - Miscellaneous IZ Combat Tweaks updated to v0.58

My data appeared to suffer a mysterious reversion to before MICT v0.55. More likely to be me starting something then forgetting than anything. Reverted to v0.55, then backported all changes in v0.56 and v0.57. Should be better.

Also fixed a couple more compatibility issues with 4.0
Thanks to alexalsp for the report!

更新于:2016 年 2 月 27 日 上午 1:51

MCT v0.44

27.February 2016 - Miscellaneous IZ Combat Tweaks updated to v0.57

Compatibility fix:
Fixed a set of nodes that weren't landing properly in fight.attack.object.drone.leader. Nothing serious. File in MICT v0.56 just didn't do anything at those nodes.

Thanks to alexalsp for the report!

更新于:2016 年 2 月 26 日 上午 10:33

MCT v0.43

26.February 2016 - Miscellaneous IZ Combat Tweaks updated to v0.56

Compatibility update with X Rebirth 4.0

Please note that MICT_supp4, which enabled stations to launch drones, has been removed (for now).