Garry's Mod

Garry's Mod

CPTBase Redux
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Mis à jour le : 20 avr. à 16h22

  • Updated to latest version of Garry's Mod, which resolves an issue with Entity:Alive() returning incorrect values and causing issues in other mods

Mis à jour le : 21 avr. 2024 à 11h05

Version 2.7.2

  • Fixed relationships not dynamically updating with the new relationship system introduced in the previous update

Mis à jour le : 3 aout 2023 à 22h47

Version 2.7.1

  • Fixed Possessor errors
  • Fixed player not spawning at NPC origin when removing while possessing
  • Fixed CPT_SetNoTarget not existing for players
  • Updated all the tracer effects to use a newer system
  • Fixed Puker Zombie having insane attack distance
  • Fixed Grenade entity igniting entities it didn't need to, causing the player to defy gravity

Mis à jour le : 30 janv. 2023 à 19h03

Version 2.7.0

Final Update

  • Renamed most metatable functions to start with 'CPT_' to prevent conflictions
  • Added 2D NPC support, you can now create stupid sanic clones
  • Removed Parasite NPC, now Antlion Drone takes its place
  • Optimizations and fixes across the entire base, there are still areas that need optimized though
  • Fixed ragdolled NPCs still being seen alongside their ragdoll
  • Possessor system improvements/c-menu support
  • Combine Assassin now uses CPTBase muzzle flash
  • Revamped Cremator flamethrower
  • Revamped weapon base view-model movement
  • Adjusted some weapon view-model placements
  • Unhid the Conjuration SWEPs in the base

Mis à jour le : 11 déc. 2019 à 23h08

Version 2.6.4

  • Provided a fix for 2 codes that have been in CPTBase for years and have never caused errors before. There is no need for anybody to do any "bug fixing" for me. Shit is rude, you can clearly read the base has been being remade from scratch for a while now, why "fix" something that will be fully updated soon?

Mis à jour le : 8 mai 2019 à 10h05

None Provided

Mis à jour le : 8 avr. 2019 à 19h56

None Provided

Mis à jour le : 7 avr. 2019 à 15h55

Version 2.6.3

  • Added NPC:PlayLuaAnimation(dataTable,fTime,lRate)
  • Added NPC:AnimateBones(boneCount,bones)
  • Added NPC:SpawnBotWeapon()
  • Adjusted UI settings
  • Added convar for decals
  • Re-enabled decals
  • Added NPC:OnJump()

Mis à jour le : 24 mars 2019 à 17h16

None Provided

Mis à jour le : 24 mars 2019 à 16h41

None Provided