Space Engineers

Space Engineers

Solar Max Power
Mostrando 1-10 de 11 aportaciones
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Actualización: 17 NOV 2017 a las 15:58

No longer needs a timer block.

Actualización: 16 MAR 2017 a las 17:57

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

Actualización: 4 FEB 2017 a las 20:27

Fix any/all usage of deprecated & obsolete API as of 01.172.

Actualización: 19 AGO 2016 a las 18:59

Fixed for IMyBlockGroup changes.

Actualización: 21 MAY 2016 a las 11:41

Scripts have had the ability to directly read max power from solar panels for a month now, apparently. Use that instead of parsing detail info.

Actualización: 16 MAY 2016 a las 18:30

Extract values for the theoretical maximum power of solar panels and move them to the top.

If you're using modded solar panels, you should edit these (since there's no longer a way for scripts to determine them automatically). They are:

  • SOLAR_PANEL_MAX_POWER_LARGE -- Max power for large grid solar panels in megawatts
  • SOLAR_PANEL_MAX_POWER_SMALL -- Max power for small grid solar panels in megawatts

Actualización: 15 ABR 2016 a las 21:39

Back from the dead!

I don't use this script anymore since I don't really like rotors, but here it is again using the same DetailedInfo hack that my other solar alignment script uses.

Actualización: 11 JUL 2015 a las 8:47

Removes the variance constant -- this is now computed as a fraction of the defined maximum power of all functioning solar panels, e.g. 30 kW for small panels, 120 kW for large.

Adds a failsafe -- if max power is 0 or almost 0, will avoid holding still and continue rotating the rotor.

Actualización: 30 JUN 2015 a las 13:58

Basically a rewrite from scratch.

No longer stores max power values in permanent storage, leading to much cleaner code.

Primary development of this script mainly happens on my Drone Controller script: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=469296077

I'll continue to update this version whenever I can. :P

Actualización: 25 JUN 2015 a las 18:31

Major code cleanup.