Garry's Mod

Garry's Mod

Raid - Heist
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Update: 25 dec 2015 om 21:20

Update: 25 dec 2015 om 21:15

-map icon???

Update: 29 aug 2015 om 13:36

-The dialogue update!

-Added a couple more lines for #46, a handful of responses to various objects you can examine.

-Added some lines for Larry, he can now respond to some things.

Update: 29 aug 2015 om 11:00

Update: 29 aug 2015 om 10:44

-The overhaul update!

-The spawn area has been reworked, with additional detail and atmosphere. The map now feels a lot less empty.

-Skybox has been opened up around parts of the map, you can now throw greandes through unblocked windows from spawn!

-Some more rooms have been detailed.

-The finale's balance has been shifted slightly more to the combine once more. Metrocops have been buffed.

-Combine Soldiers have had their tactics changed so that they may be less suicidal.

Update: 28 aug 2015 om 19:37

-The overhaul update!

Update: 26 aug 2015 om 15:51

-The super-dooper-secret update is here! See if you can find it. :0

-Maybe added a mapicon?

-Various graphical updates.

Update: 16 aug 2015 om 10:18

-added a map icon

Update: 13 jul 2015 om 14:16

WHOOPS

Update: 12 jul 2015 om 11:07

I'm back!

After a long hiatus, I have returned with an update.

This update has changed all the dev textures into full textures, and also dont some minor tweaks and optimizations.

Some rooms have been fully detailed, and I added a button for disabling color correction for one run.

More to come soonish.