Homeworld Remastered Collection

Homeworld Remastered Collection

LPF MOD v5.710
Se afișează 71-80 din 113 intrări
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Actualizare: 23 febr. 2016 @ 5:00

V1.710
-Bug fixes.

Actualizare: 19 febr. 2016 @ 4:22

V1.700
-Model remake of LPF Shipyard.
-Additional capacity to scout. (SensorPing)
-Bug fixes.

Actualizare: 1 febr. 2016 @ 5:49

V1.600
-Additional Sentry drone.
-Improvement of AI (normal operation of HW race)
-Improvement part of the UI.
-Improvement of the failure by the unification of the unit that has been split.
(And Destroyer made of the mother ship, unit unification of Destroyer that ship yard was produced)
-Change of unit cost.
-Additional interference effect of "HSI probe".
-Change of unit production balance of the LPF and the DIO.

Actualizare: 26 ian. 2016 @ 2:31

V1.500
-Additional game rules "HW RaceDeathMatch".
HW1 HW2 Race plus Deathmatch
However, it is expected to weaken than normal AI.
This was difficult to overcome in the harmful effects caused by AI remodeling of LPFMOD.

Actualizare: 16 ian. 2016 @ 22:56

V1.412
-It gave the bug fixes.
(Fixed setting mistake of waiting position after the LPF drone production.)

Actualizare: 12 ian. 2016 @ 3:33

V1.411
-It gave the bug fixes.

Actualizare: 12 ian. 2016 @ 2:18

V1.410
-Improvement of AI.

Actualizare: 11 ian. 2016 @ 3:33

V1.400
-Additional repair drone.
-Specification change of drone.
-Modification of the build location of the ship.

Actualizare: 28 dec. 2015 @ 20:55

V1.300
-Overall readjustment of the balance of the game unit.
-Implementation of research.
-Creating Probe of LPF DIO.
-Creating HSI-Probe of LPF DIO.

Actualizare: 21 dec. 2015 @ 2:19

V1.200
-Additional game rules "BountyHunter".
-Improvement of AI.
-It gave the bug fixes.