Don't Starve Together

Don't Starve Together

Horo the Wise Wolf
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Opdatering: 18. maj 2015 kl. 7:44

Log error has been resolved (pretty sure we nailed it this time thanks everyone)
Tweak the degeneration / regeneration model for better compatibility with regeneration mod (rapid graphic change in icon cannot be resolved on my end).

Opdatering: 17. maj 2015 kl. 22:01

Balancing patch:

Looks like I over did it with all the nerfs so I'm pulling back some of the hurting.

Removed activation cost of charge and instead increased cost when you actually collide with something.
Increased insulation rating for winter: The lack of vest was identified to be way too punishing with Horo's stat management playstyle.
Slightly improve impact detection "less oops I missed"

Opdatering: 17. maj 2015 kl. 16:23

Wheat pouch mechanic (stage 2) Implemented aka nerf patch!

"Horo" will now rapidly lose health when she is not wearing her wheat pouch.
All tool will now take hunger to use. (Using Horo's charge active is a good way to save on hunger)
Horo may "dig" for free when using her paws/hands (using the shovel still costs hunger)


Horo has small health regeneration.

Opdatering: 17. maj 2015 kl. 15:11

Fixed - loading inventory error. (Left out a file during upload "yikes")

Opdatering: 17. maj 2015 kl. 13:07

Horo now has the ability to call upon her strength. Pressing R now allows Horo to demolish 1 entity by running into it.

Wheatpouch is now implement at stage 1
(Currently working on drawbacks.)
By equipping wheatpouch Horo gains the "Dig" ability.

Night light has been adjusted. (Need proper testing to finalize range)

Goddess of Harvest passive is significantly more noticable
*is now working as planned (still does not work on farms)

Opdatering: 14. maj 2015 kl. 17:00

Temporarily giving Horo a small movement speed buff during the day until I can my intended commands to work.

old speed 0.75 -> new speed 0.9

This should allow you to retreat from pests like frogs easier.

Opdatering: 14. maj 2015 kl. 0:41

Fixed newly created compatibility issue due to previous patches. (Had no way of testing for this except for implementing the previous patch)

Opdatering: 14. maj 2015 kl. 0:24

Fixed, crash when inspecting moleworm tunnels.
Starting inventory have been changed.

Opdatering: 14. maj 2015 kl. 0:14

Slight stat rebalancing
- Day movement speed slightly increased (chance of sleeping raised slightly)
- Dusk and Night now moves at the same speed but slightly slower than before

Starts with tier 1 recipes
Can eat monster Lasagna now to aid with her problem of acquiring prey (normal/cooked monster meat will still have penalty)

Custom speech file is now implemented

Opdatering: 13. maj 2015 kl. 1:10