The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ultimate Alchemy and Tree & Bush foraging. DLC
29개 중 1~10개 표시 중
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업데이트: 2018년 5월 20일 오후 7시 22분

Minor bug fix with saltrice in the air at ice water jetty.

업데이트: 2016년 9월 9일 오전 12시 48분

Better percieved forest diversity like individual tree species name, some previous error and compatibility fixes, as such, this mod does not change the Elven Smithing perk anymore and will not clash with a mod that does.

업데이트: 2016년 3월 28일 오후 9시 53분

This should fix problems with ash and clay deposits in Solstheim.

업데이트: 2016년 1월 20일 오후 7시 47분

New discoverable Double distilled skooma recipe.
Skooma is more powerful, and gives 25 carrying bonus, but also has a stronger stamina drain over time.

Alcohols now are grouped together in your inventory so it's easier to find them. Some names have been shortened to accomodate this.

The Argonian blood wine still gives Argonians a full stamina boost along with the heal over time, but the text has been removed from the bottle, so it doesn't get confusing for non-Argonians.

It's now possible to find stray arrows in bushes and trees every so often.

The sound bug with the driftwood log has been fixed.

업데이트: 2016년 1월 17일 오후 7시 10분

A compatability patch when used with my hunting mod.

업데이트: 2016년 1월 16일 오후 8시 42분

A tiny compatibility fix for my latest mod, just one bush removed from the game.. oh the humanity!!!

업데이트: 2015년 9월 30일 오전 7시 22분

Tiny bug fix with housing logs.

업데이트: 2015년 9월 26일 오후 7시 51분

Sawn Logs can be created at the Carpenter's table. 4 firewood=1 sawn log. More downed logs are available to forage from. More bread recipes. Cooking nodes in the Winking Skeever and the Morthal Inn. The Morthal homestead has a windmill already made.. will try to make it buildable at a later date, haven't figured out how to do that yet

업데이트: 2015년 5월 20일 오전 2시 56분

minor bug fix, a few more harvestable bushes.

업데이트: 2015년 5월 18일 오전 6시 47분

Compatability update with my new mod (Ultimate Smithing, etc) allows the cooking of tree saps in this mod into resin in the smithing mod. In order to do so you must cook 2 tree saps into 1 spriggan sap, then you can make the resin. Added a grainmill and cookstation at Darkwater Crossing, and some bushes here and there.