Garry's Mod
Insane NPC Wave Survival
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Aggiornamento: 26 apr 2015, 19:40

1. Fixed all on-screen test 2. After final wave, alarm stops and text tells you map is over 3. fixed turret dispenser killing you (yeah i know)

Aggiornamento: 20 apr 2015, 16:45

1. Added a New room in the main building 2. Added an upper crosswalk between buildings 3. Added a ladder to access crosswalk 4. Added fire escape stairs on main building 4. Node graph fixes 5. Fixed on-screen text not working 6. Increased Intermission between waves 3 and 4 to two Minutes

Aggiornamento: 19 apr 2015, 14:57

1. *Found by users* Quick texture and map fixes

Aggiornamento: 19 apr 2015, 14:56

1. *Found by users* Quick texture and map fixes

Aggiornamento: 19 apr 2015, 14:43

1. one minute Intermission between waves 3 and 4 2. Major optomisations to reduce lag in waves 4 and 5 3. Gunship now crashes outside of map area 4. Raised skybox so Helicopter/Gunship don't get caught on buildings

Aggiornamento: 19 apr 2015, 1:43

1. made map a little brighter 2. on-screen text to announce each new wave

Aggiornamento: 18 apr 2015, 23:36

1. Quick texture fixes

Aggiornamento: 18 apr 2015, 23:30

1. *Multiple Requests* Outdoor Natural Moonlight added for better vitibility. 2. *Multiple Requests* Added a Start button for map with on-screen text for instructions 3. Major texture and NPC spawning overhauls

Aggiornamento: 18 apr 2015, 17:42

1. waves have been intensified AND there are 3 NEW waves 2. Gunship/Hilicopter fly around map 3. Node graph improved 4. Light/texture bugs fixed

Aggiornamento: 18 apr 2015, 11:07

1. Added a strider once gunships are defeated. 2. Gunships will crash in specific location 3. Texture fixes